private void OnUIEventCallback(UIEventType eventType, object data, object param) { switch (eventType) { case UIEventType.Click: { if (data is UIItemCommonGrid) { UIItemCommonGrid grid = data as UIItemCommonGrid; if (grid != null) { if (m_currInputPanel != null) { //1 物品 2 坐骑 3 宠物 int type = 2; if (m_CurrToggleEnum == ToggleEnum.Pet) { type = 3; } else if (m_CurrToggleEnum == ToggleEnum.Mount) { type = 2; } else if (m_CurrToggleEnum == ToggleEnum.Wear || m_CurrToggleEnum == ToggleEnum.Bag) { type = 1; } m_currInputPanel.AddLinkerItem(grid.Data.Name, grid.Data.ItemThisId, grid.Data.Qulity, type); } } } } break; } }
void OnSelectItem(UIItemCommonGrid grid) { m_trans_select.transform.parent = grid.transform; m_trans_select.transform.localPosition = Vector3.zero; m_selectdata = grid.Data; m_trans_select.gameObject.SetActive(true); // TipsManager.Instance.ShowItemTips(grid.Data.ItemThisId, grid.gameObject, false); }
private void OnUpdateGridData(UIGridBase grid, int index) { UIItemCommonGrid itemGrid = grid as UIItemCommonGrid; if (itemGrid != null) { if (m_lstUIItemCommondata != null && m_lstUIItemCommondata.Count > index && index >= 0) { itemGrid.SetGridData(m_lstUIItemCommondata[index]); } } }
/// <summary> /// 金币经验类icon显示 /// </summary> /// <param name="type"></param> /// <param name="num"></param> /// <returns></returns> public UIItem GetUIMoneyExpItem(ItemDefine.CommonItem type, uint num, bool showGetWay = true) { //货币的图集Icon跟枚举一致 string keyStr = ((int)type).ToString(); UIItem uiitem = GetUIItem(keyStr, num); if (!showGetWay) { UIItemCommonGrid grid = uiitem.GetGrid <UIItemCommonGrid>(); grid.SetShowGetWay(showGetWay); } return(uiitem); }
void GetWayCallBack(UIItemCommonGrid grid) { int itemCount = DataManager.Manager <ItemManager>().GetItemNumByBaseId(grid.Data.DwObjectId); if (0 == itemCount) { TipsManager.Instance.ShowItemTips(grid.Data.DwObjectId); DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.GetWayPanel, data: grid.Data.DwObjectId); } else { TipsManager.Instance.ShowItemTips(grid.Data.DwObjectId); } }
void ShowGetWayCallBack(UIItemCommonGrid grid) { int itemCount = DataManager.Manager <ItemManager>().GetItemNumByBaseId(m_needItmeID); if (grid.Data.Num < grid.Data.NeedNum) { TipsManager.Instance.ShowItemTips(m_needItmeID); DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.GetWayPanel, data: grid.Data.DwObjectId); } else { TipsManager.Instance.ShowItemTips(m_needItmeID); } }
void ShowGetWayCallBack(UIItemCommonGrid grid) { DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.GetWayPanel, data: grid.Data.DwObjectId); }
void OnGetItem(UIItemCommonGrid grid) { DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.GetWayPanel, data: m_nUseItemId); }
private UIItem GetUIItem(string spriteName, uint num, uint itemid = 0, uint itemThisId = 0, Action <UIItemCommonGrid> callback = null, Action <UIItemCommonGrid, bool> pressCallback = null, bool showGetWay = true) { UnityEngine.Object obj = UIManager.GetResGameObj(GridID.Uiitemcommongrid); if (obj == null) { Engine.Utility.Log.Error("Get GridID.Uiitemcommongrid failed"); return(null); } GameObject gridObj = GameObject.Instantiate(obj) as GameObject; UIItemCommonGrid grid = gridObj.GetComponent <UIItemCommonGrid>(); if (null == grid) { grid = gridObj.AddComponent <UIItemCommonGrid>(); } uint qulity = 0; table.ItemDataBase db = GameTableManager.Instance.GetTableItem <table.ItemDataBase>(itemid); if (db != null) { qulity = db.quality; } grid.SetGridData(new ItemDefine.UIItemCommonData() { DwObjectId = itemid, IconName = spriteName, Num = num, ItemThisId = itemThisId, Qulity = qulity, ShowGetWay = showGetWay, }); if (itemid != 0)//非零显示tips { bool blongPress = false; grid.RegisterUIEventDelegate((UIEventType eventType, object data, object param) => { UIItemCommonGrid uigrid = data as UIItemCommonGrid; switch (eventType) { case UIEventType.Click: blongPress = false; if (callback != null) { callback(uigrid); return; } if (uigrid.Data.Num > 0) { if (uigrid.Data.ItemThisId > 0) { TipsManager.Instance.ShowItemTips(uigrid.Data.ItemThisId, uigrid.gameObject, false); } else { //策划说货币也要弹出Tips // if (uigrid.Data.DwObjectId == MainPlayerHelper.GoldID || uigrid.Data.DwObjectId == MainPlayerHelper.MoneyTicketID) // { // return; // } TipsManager.Instance.ShowItemTips(uigrid.Data.DwObjectId, uigrid.gameObject, false); } } else { PanelID panelId = UIFrameManager.Instance.CurrShowPanelID; uint itemID = uigrid.Data.DwObjectId; if (DataManager.Manager <UIPanelManager>().IsShowPanel(panelId)) { UIPanelBase panelBase = DataManager.Manager <UIPanelManager>().GetPanel(panelId); UIPanelManager.LocalPanelInfo uidata = panelBase.PanelInfo; //Client.UIPanelInfo uidata = panelBase.PanelShowInfo; if (uidata != null && uidata.NeedBg) { DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.GetWayPanel, data: itemID); } } else if (panelId == PanelID.None) { DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.GetWayPanel, data: itemID); } } break; case UIEventType.LongPress: blongPress = true; if (pressCallback != null) { pressCallback(uigrid, blongPress); return; } if (grid.Data.ItemThisId > 0) { TipsManager.Instance.ShowItemTips(grid.Data.ItemThisId, grid.gameObject, false); } else { TipsManager.Instance.ShowItemTips(uigrid.Data.DwObjectId, uigrid.gameObject, false); } break; case UIEventType.Press: bool press = (bool)param; if (!press && blongPress) { blongPress = false; if (pressCallback != null) { pressCallback(uigrid, blongPress); return; } DataManager.Manager <UIPanelManager>().HidePanel(PanelID.ItemTipsPanel); } break; } }); } UIItem item = new UIItem(grid); return(item); }