示例#1
0
    public UIGrid.OnReposition UIGrid_OnReposition(LuaFunction func, LuaTable self, bool flag)
    {
        if (func == null)
        {
            UIGrid.OnReposition fn = delegate() { };
            return(fn);
        }

        if (!flag)
        {
            UIGrid_OnReposition_Event target = new UIGrid_OnReposition_Event(func);
            UIGrid.OnReposition       d      = target.Call;
            target.method = d.Method;
            return(d);
        }
        else
        {
            UIGrid_OnReposition_Event target = new UIGrid_OnReposition_Event(func, self);
            UIGrid.OnReposition       d      = target.CallWithSelf;
            target.method = d.Method;
            return(d);
        }
    }
示例#2
0
    public static Delegate UIGrid_OnReposition(LuaFunction func, LuaTable self, bool flag)
    {
        if (func == null)
        {
            UIGrid.OnReposition fn = delegate() { };
            return fn;
        }

        if(!flag)
        {
            UIGrid_OnReposition_Event target = new UIGrid_OnReposition_Event(func);
            UIGrid.OnReposition d = target.Call;
            target.method = d.Method;
            return d;
        }
        else
        {
            UIGrid_OnReposition_Event target = new UIGrid_OnReposition_Event(func, self);
            UIGrid.OnReposition d = target.CallWithSelf;
            target.method = d.Method;
            return d;
        }
    }