private static void WriteGeometryEffect(AssetStreamWriter writer, UIGeometryEffect o, List <object> objectDictionary) { if (WriteElement(writer, o, objectDictionary) == false) { return; } Type t = o.GetType(); throw new NotSupportedException(t.ToString()); }
private static void Write(AssetStreamWriter writer, UIGeometryEffect o, List <object> objectDictionary) { Write(writer, (UIElement)o, objectDictionary); }