示例#1
0
        public Font(int size, FontStyle style = 0)
        {
            UIFont uiFont = UIFont.SystemFontOfSize(size);
            CTFontDescriptorAttributes fda = new CTFontDescriptorAttributes()
            {
                FamilyName = uiFont.FamilyName,
                Size       = (float)uiFont.PointSize
            };

            uiFont.Dispose();

            if ((style & FontStyle.Bold) != 0)
            {
                fda.StyleName = "Bold";
            }
            else if ((style & FontStyle.Italic) != 0)
            {
                fda.StyleName = "Italic";
            }

            CTFontDescriptor fd = new CTFontDescriptor(fda);

            nativeFont = new CTFont(fd, 0);
            fd.Dispose();
        }
示例#2
0
        public Font(Xamarin.Forms.NamedSize namedSize, FontStyle style = 0)
        {
            UIFont uiFont = UIFont.SystemFontOfSize((float)Xamarin.Forms.Device.GetNamedSize(namedSize, typeof(Xamarin.Forms.Label)));
            CTFontDescriptorAttributes fda = new CTFontDescriptorAttributes()
            {
                FamilyName = uiFont.FamilyName,
                Size       = (float)uiFont.PointSize
            };

            uiFont.Dispose();

            if ((style & FontStyle.Bold) != 0)
            {
                fda.StyleName = "Bold";
            }
            else if ((style & FontStyle.Italic) != 0)
            {
                fda.StyleName = "Italic";
            }

            CTFontDescriptor fd = new CTFontDescriptor(fda);

            nativeFont = new CTFont(fd, 0);
            fd.Dispose();
        }
示例#3
0
        public Xamarin.Forms.Size GetTextSize(
            string text,
            double maxWidth,
            double fontSize = 0,
            string fontName = null)
        {
            if (fontSize <= 0)
            {
                fontSize = UIFont.SystemFontSize;
            }

            UIFont font = null;

            if (string.IsNullOrEmpty(fontName))
            {
                font = UIFont.SystemFontOfSize((nfloat)fontSize);
            }
            else
            {
                font = UIFont.FromName(fontName, (nfloat)fontSize);
            }

            var attributes = new UIStringAttributes {
                Font = font
            };
            var boundSize = new SizeF((float)maxWidth, float.MaxValue);
            var options   = NSStringDrawingOptions.UsesFontLeading |
                            NSStringDrawingOptions.UsesLineFragmentOrigin;

            var nsText     = new NSString(text);
            var resultSize = nsText.GetBoundingRect(
                boundSize,
                options,
                attributes,
                null).Size;

            font.Dispose();
            nsText.Dispose();

            return(new Xamarin.Forms.Size(
                       Math.Ceiling((double)resultSize.Width),
                       Math.Ceiling((double)resultSize.Height)));
        }
示例#4
0
        // WHAT IS THE DEFAULT FONT FOR ANDROID?
                #endif

        // Partial class implementation of draw() in c# to allow use of unsafe code..
        public unsafe void draw(IBitmapDrawable source, flash.geom.Matrix matrix = null, ColorTransform colorTransform = null, string blendMode = null,
                                Rectangle clipRect = null, Boolean smoothing = false)
        {
                        #if PLATFORM_MONOMAC || PLATFORM_MONOTOUCH
            if (source is flash.text.TextField)
            {
                flash.text.TextField  tf     = source as flash.text.TextField;
                flash.text.TextFormat format = tf.defaultTextFormat;

                // $$TODO figure out how to get rid of this extra data copy
                var sizeToDraw = (width * height) << 2;
                if (sizeToDraw == 0)
                {
                    return;
                }

                string fontName = format.font;
                float  fontSize = (format.size is double) ? (float)(double)format.size : ((format.size is int) ? (float)(int)format.size : 10);

                // Check if the font is installed?
                bool hasFont = true;
                if (!sHasFont.TryGetValue(fontName, out hasFont))
                {
                                        #if PLATFORM_MONOTOUCH
                    UIFont font = UIFont.FromName(fontName, 10);

                    sHasFont[fontName] = hasFont = font != null;
                    if (font != null)
                    {
                        font.Dispose();
                    }
                                        #elif PLATFORM_MONOMAC
                    NSFont font = NSFont.FromFontName(fontName, 10);

                    sHasFont[fontName] = hasFont = font != null;
                    if (font != null)
                    {
                        font.Dispose();
                    }
                                        #else
                    sHasFont[fontName] = false;
                                        #endif
                }
                if (!hasFont)
                {
                    fontName = DEFAULT_FONT;
                }

                fixed(uint *data = mData)
                {
                    using (CGBitmapContext context = new CGBitmapContext(new IntPtr(data), width, height, 8, 4 * width,
                                                                         CGColorSpace.CreateDeviceRGB(),
                                                                         CGImageAlphaInfo.PremultipliedLast))
                    {
                        uint    tfColor = format.color != null ? (uint)(format.color) : 0;
                        float   r       = (float)((tfColor >> 16) & 0xFF) / 255.0f;
                        float   g       = (float)((tfColor >> 8) & 0xFF) / 255.0f;
                        float   b       = (float)((tfColor >> 0) & 0xFF) / 255.0f;
                        float   a       = (float)(tf.alpha);
                        CGColor color   = new CGColor(r, g, b, a);
                        context.SetFillColor(color);
                        context.SetStrokeColor(color);
                        context.SelectFont(fontName, fontSize, CGTextEncoding.MacRoman);
                        context.SetAllowsAntialiasing(((tf.antiAliasType as string) == flash.text.AntiAliasType.ADVANCED));

                        double x = matrix.tx;
                        double y = matrix.ty;

                        // invert y because the CG origin is bottom,left
                        y = height - tf.textHeight - y;

                        // align text
                        switch (format.align)
                        {
                        case TextFormatAlign.LEFT:
                            // no adjustment required
                            break;

                        case TextFormatAlign.CENTER:
                            // center x
                            x += width / 2;
                            x -= tf.textWidth / 2;
                            break;

                        case TextFormatAlign.RIGHT:
                            // right justify x
                            x += width;
                            x -= tf.textWidth;
                            break;

                        default:
                            throw new System.NotImplementedException();
                        }

                        // draw text
                        context.ShowTextAtPoint((float)x, (float)y, tf.text);
                    }
                }
            }
            else
                                #elif PLATFORM_MONODROID
            if (source is flash.text.TextField)
            {
                flash.text.TextField  tf     = source as flash.text.TextField;
                flash.text.TextFormat format = tf.defaultTextFormat;

                // $$TODO figure out how to get rid of this extra data copy
                var data = new byte[width * height * 4];
                System.Buffer.BlockCopy(mData, 0, data, 0, data.Length);

                Android.Graphics.Bitmap.Config config = Android.Graphics.Bitmap.Config.Argb8888;
                Android.Graphics.Bitmap        bitmap = Android.Graphics.Bitmap.CreateBitmap(width, height, config);

                Canvas canvas = new Canvas(bitmap);
                var    x      = matrix.tx;
                var    y      = matrix.ty;

                // invert y because the CG origin is bottom,left
                // y = height - tf.textHeight - y;

                // align text
                switch (format.align)
                {
                case TextFormatAlign.LEFT:
                    // no adjustment required
                    break;

                case TextFormatAlign.CENTER:
                    // center x
                    x += width / 2;
                    x -= tf.textWidth / 2;
                    break;

                case TextFormatAlign.RIGHT:
                    // right justify x
                    x += width;
                    x -= tf.textWidth;
                    break;

                default:
                    throw new System.NotImplementedException();
                }

                Paint paint = new Paint(PaintFlags.AntiAlias);

                paint.Color    = Color.Black;
                paint.TextSize = (float)format.size;
                paint.SetTypeface(Typeface.Create(format.font, TypefaceStyle.Normal));
                paint.TextAlign = Paint.Align.Center;

                canvas.DrawText(tf.text, (float)x, (float)y, paint);

                mData = new uint[bitmap.Width * bitmap.Height];
                var buffer = new int[bitmap.Width * bitmap.Height];
                bitmap.GetPixels(buffer, 0, width, 0, 0, width, height);

                for (int i = 0; i < buffer.Length; i++)
                {
                    mData[i] = (uint)buffer[i];
                }
            }

            else
                                #endif
            if (source is flash.display.BitmapData)
            {
                //naive implementation ,
                //to be implemented:
                // -smoothing / antialiasing,
                // -blend mode
                // -colorTransform
                // -cliprect
                BitmapData        sourceBitmap = source as BitmapData;
                flash.geom.Matrix matInverse   = (matrix != null) ? matrix.clone() : new flash.geom.Matrix();
                matInverse.invert();

                for (int y = 0; y < mHeight; y++)
                {
                    for (int x = 0; x < mWidth; x++)
                    {
                        int x2 = (int)(x * matInverse.a + y * matInverse.c + matInverse.tx);
                        int y2 = (int)(x * matInverse.b + y * matInverse.d + matInverse.ty);
                        if (x2 >= 0 && y2 >= 0 && x2 < sourceBitmap.width && y2 < sourceBitmap.height)
                        {
                            mData[x + y * mWidth] = sourceBitmap.mData[x2 + y2 * sourceBitmap.mWidth];
                        }
                    }
                }
            }
            else
            {
                _root.trace_fn.trace("NotImplementedWarning: BitmapData.draw()");
            }
        }
示例#5
0
        internal CCTexture2D CreateTextSprite(string text, CCFontDefinition textDefinition)
        {
            if (string.IsNullOrEmpty(text))
            {
                return(new CCTexture2D());
            }

            int imageWidth;
            int imageHeight;
            var textDef = textDefinition;
            var contentScaleFactorWidth  = CCLabel.DefaultTexelToContentSizeRatios.Width;
            var contentScaleFactorHeight = CCLabel.DefaultTexelToContentSizeRatios.Height;

            textDef.FontSize          *= contentScaleFactorWidth;
            textDef.Dimensions.Width  *= contentScaleFactorWidth;
            textDef.Dimensions.Height *= contentScaleFactorHeight;

            // font
            UIFont font = null;

            var ext = System.IO.Path.GetExtension(textDef.FontName);

            if (!String.IsNullOrEmpty(ext) && ext.ToLower() == ".ttf")
            {
                try
                {
                    textDef.FontName = LoadFontFile(textDef.FontName);
                    font             = UIFont.FromName(textDef.FontName, textDef.FontSize);
                }
                catch (Exception exc)
                {
                    CCLog.Log(".ttf {0} file not found or can not be loaded.", textDef.FontName);
                }
            }
            else
            {
                // font
                font = UIFont.FromName(textDef.FontName, textDef.FontSize);
                //NSFontManager.SharedFontManager.FontWithFamily(textDef.FontName, NSFontTraitMask.Unbold | NSFontTraitMask.Unitalic, 0, textDef.FontSize);
            }

            if (font == null)
            {
                font = UIFont.FromName("Arial", textDef.FontSize);
                CCLog.Log("{0} not found.  Defaulting to Arial.", textDef.FontName);
            }

            // color
            var foregroundColor = UIColor.White;

            // alignment
            var horizontalAlignment = textDef.Alignment;
            var verticleAlignement  = textDef.LineAlignment;

            var textAlign = (CCTextAlignment.Right == horizontalAlignment) ? UITextAlignment.Right
                : (CCTextAlignment.Center == horizontalAlignment) ? UITextAlignment.Center
                : UITextAlignment.Left;

            // LineBreak
            var lineBreak = (CCLabelLineBreak.Character == textDef.LineBreak) ? UILineBreakMode.CharacterWrap
                : (CCLabelLineBreak.Word == textDef.LineBreak) ? UILineBreakMode.WordWrap
                : UILineBreakMode.Clip;

            var nsparagraphStyle = (NSMutableParagraphStyle)NSParagraphStyle.Default.MutableCopy();

            nsparagraphStyle.LineBreakMode = lineBreak;
            nsparagraphStyle.Alignment     = textAlign;

            // Create a new attributed string definition
            var nsAttributes = new UIStringAttributes();

            // Font attribute
            nsAttributes.Font            = font;
            nsAttributes.ForegroundColor = foregroundColor;
            nsAttributes.ParagraphStyle  = nsparagraphStyle;

            var stringWithAttributes = new NSAttributedString(text, nsAttributes);

            var realDimensions = stringWithAttributes.Size;

            // Mac crashes if the width or height is 0
            if (realDimensions == SizeF.Empty)
            {
                throw new ArgumentOutOfRangeException("Native string:", "Dimensions of native NSAttributedString can not be 0,0");
            }

            var dimensions = new CGSize(textDef.Dimensions.Width, textDef.Dimensions.Height);

            var layoutAvailable = true;

            if (dimensions.Width <= 0)
            {
                dimensions.Width = 8388608;
                layoutAvailable  = false;
            }

            if (dimensions.Height <= 0)
            {
                dimensions.Height = 8388608;
                layoutAvailable   = false;
            }


            var boundingRect = stringWithAttributes.GetBoundingRect(new CGSize((int)dimensions.Width, (int)dimensions.Height),
                                                                    NSStringDrawingOptions.UsesLineFragmentOrigin, null);

            if (!layoutAvailable)
            {
                if (dimensions.Width == 8388608)
                {
                    dimensions.Width = boundingRect.Width;
                }
                if (dimensions.Height == 8388608)
                {
                    dimensions.Height = boundingRect.Height;
                }
            }

            imageWidth  = (int)dimensions.Width;
            imageHeight = (int)dimensions.Height;

            // Alignment
            var xOffset = (nfloat)0.0f;

            switch (textAlign)
            {
            case UITextAlignment.Left:
                xOffset = 0;
                break;

            case UITextAlignment.Center:
                xOffset = (dimensions.Width - boundingRect.Width) / 2.0f;
                break;

            case UITextAlignment.Right: xOffset = dimensions.Width - boundingRect.Width; break;

            default: break;
            }

            // Line alignment
            var yOffset = (CCVerticalTextAlignment.Bottom == verticleAlignement ||
                           boundingRect.Height >= dimensions.Height) ? (dimensions.Height - boundingRect.Height) // align to bottom
                : (CCVerticalTextAlignment.Top == verticleAlignement) ? 0                                        // align to top
                : (imageHeight - boundingRect.Height) / 2.0f;                                                    // align to center

            //Find the rect that the string will draw into inside the dimensions
            var drawRect = new CGRect(xOffset
                                      , yOffset
                                      , boundingRect.Width
                                      , boundingRect.Height);


            UIImage   image   = null;
            CGContext context = null;

            try
            {
                UIGraphics.BeginImageContext(new CGSize(imageWidth, imageHeight));
                context = UIGraphics.GetCurrentContext();

                //Set antialias or not
                context.SetShouldAntialias(textDef.isShouldAntialias);

                stringWithAttributes.DrawString(drawRect);

                image = UIGraphics.GetImageFromCurrentImageContext();

                UIGraphics.EndImageContext();

                // We will use Texture2D from stream here instead of CCTexture2D stream.
                var tex = Texture2D.FromStream(CCDrawManager.SharedDrawManager.XnaGraphicsDevice, image);

                // Debugging purposes
                //            var path = Environment.GetFolderPath(Environment.SpecialFolder.Desktop);
                //            var fileName = Path.Combine(path, "Label3.png");
                //            using (var stream = new FileStream(fileName, FileMode.Create, FileAccess.Write))
                //            {
                //                tex.SaveAsPng(stream, imageWidth, imageHeight);
                //            }

                // Create our texture of the label string.
                var texture = new CCTexture2D(tex);

                return(texture);
            }
            catch (Exception exc)
            {
                CCLog.Log("CCLabel: Error creating native label:{0}\n{1}", exc.Message, exc.StackTrace);
            }
            finally
            {
                // clean up the resources
                if (image != null)
                {
                    image.Dispose();
                    image = null;
                }
                if (context != null)
                {
                    context.Dispose();
                    context = null;
                }

                font.Dispose();
                font = null;
                nsparagraphStyle.Dispose();
                nsparagraphStyle = null;

                if (stringWithAttributes != null)
                {
                    stringWithAttributes.Dispose();
                    stringWithAttributes = null;
                }
            }
            return(new CCTexture2D());
        }