示例#1
0
 private void Popup(Collider2D collision)
 {
     if (collision.gameObject != LocalPlayer.Instance.gameObject)
     {
         return;
     }
     uiFieldPopup.Popup(transform);
 }
示例#2
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.gameObject != LocalPlayer.Instance.gameObject)
        {
            return;
        }

        CraftDataMan.Instance.SetCurrentFacility(this);
        uiFieldPopup.Popup(transform);
        UpdatePopupText();
    }