private void StartClick() { UIFader fader = movePanel.GetComponent <UIFader>(); fader.FadeOut(); fader.OnOffRayCast(false); }
private void FadePreference(bool _triger) { UIFader fader = preferenceWindow.GetComponent <UIFader>(); fader.OnOffRayCast(_triger); if (_triger) { fader.FadeIn(); } else { fader.FadeOut(); } }
private void FadeBackground(bool _triger) { UIFader background = root.GetComponent <UIFader>(); background.OnOffRayCast(_triger); if (_triger) { background.FadeIn(); } else { background.FadeOut(); } }