示例#1
0
        public void showIcon(int tabindex)
        {
            int itemKey = tabIndexToItemType[tabindex];

            for (int j = 0; j < _iconSumPerPage; j++)
            {
                int itemId = BackpackItemManager.Instance.GetId(itemKey, j);
                if (itemId <= 0)
                {
                    UIEventManager.SendEvent(UIEventManager.ET_UI_UPDATE, j.ToString(), _uiType, "Image", "null", "", itemId);
                }
                else
                {
                    UIEventManager.SendEvent(UIEventManager.ET_UI_UPDATE, j.ToString(), _uiType, "Image", "", IconResManager.getIconNameByMId(itemId), itemId);
                }
            }

//            string[] sp = { "," };
//            string[] ms = _materialsDic[tabindex].ToString().Split(sp, _iconSumPerPage, System.StringSplitOptions.RemoveEmptyEntries);
//            for (int j = 0; j < ms.Length; j++)
//            {
//                _materials[j] = Int32.Parse(ms[j]);
//                updateItemIcon(j, IconResManager.getIconNameByMId(Int32.Parse(ms[j])));
//            }
//            cleanIcons(ms.Length);
        }
示例#2
0
 public void start()
 {
     uiEvnMgr = UIEventManager.Instance();
     uiEvnMgr.AddEvent(UIEventManager.EventType.NextTurn, OnNextTurn);
     effectPool          = new GameObject("EffectPool").transform;
     effectPool.position = new Vector3(0, 50000, 0);
 }
示例#3
0
        /***
         * @params:
         *  iconsumperpage
         *  iconname
         *  materialdic
         *  iconrespath*
         *  iconprefabpath*
         * **/
        public void initComponents(params object[] paras)
        {
            //暂时用同一个size
            _iconSumPerPage = BackpackItemManager.Instance.GetSize(tabIndexToItemType[0]);
            string iconName = Convert.ToString(paras[0]);

            _uiType      = (UITypes)paras[1];
            _iconResPath = paras[2] == null ? _iconResPath : Convert.ToString(paras[2]);
            _materials   = new int[_iconSumPerPage];
            _iconbases   = new UIIcon[_iconSumPerPage];
            _buttons     = new GameObject[_iconSumPerPage];

            _bagBtnGrid = this.transform.Find("Grid");
            for (int i = 0; i < _iconSumPerPage; i++)
            {
                addItemIcon(i);
            }
            if (paras[3] != null)
            {
                _selectSprite = GameObject.Find(Convert.ToString(paras[3]));
                _selectSprite.SetActive(false);
            }
            GridLayoutGroup glg    = _bagBtnGrid.GetComponent <GridLayoutGroup>();
            float           height = (glg.cellSize.y + glg.spacing.y) * (_iconSumPerPage / 6);
            RectTransform   rtf    = _bagBtnGrid.GetComponent <RectTransform>();

            rtf.sizeDelta = new Vector2(rtf.sizeDelta.x, height);
            EventManager.RegisterEvent(UIEventMacro.CLICK_TAB, onClickTab);
            UIEventManager.RegisterEvent(UIEventManager.ET_UI_CLICK, _uiType.ToString(), onSelect);
            showIcon(0);
        }
示例#4
0
    void RegisterWordHit(ClickAreaCtrl cArea, WordGameObjectCtrl wrd)
    {
        if (wrd.isFake)
        {
            //Debug.Log("FAKE HIT");
            ScoreCtrl.FakeClick();
            UIEventManager.FakeWordHitEvent();
            return;
        }

        hitFX = PoolManager.SpawnObject(successWordHitFX);
        HitWordFX hitWordFX = hitFX.GetComponent <HitWordFX>();

        isPerfect = Mathf.Abs(currentAudioTime - wrd.hitTime) < Config.CLICK_PERFECT_TIME_OFFSET;
        if (isPerfect)
        {
            hitWordFX.perfect = true;
        }
        else
        {
            hitWordFX.perfect = false;
        }
        GameLogger.AddTap(wrd.hitTime, currentAudioTime, wrd.wordData.text);
        hitFX.transform.position = cArea.gameObject.transform.position;
        hitWordFX.runAnim();
        ScoreCtrl.WordHit(wrd.orderIndex, currentAudioTime, wrd.hitTime, isPerfect);
    }
示例#5
0
    public void RandomUpdateItem(string id)
    {
        UIEventManager.SendEvent(UIEventManager.ET_UI_UPDATE, id, "Name", "text", "" + Random.Range(100, 99999));
        string iconName = textureList[Random.Range(0, 3)];

        UIEventManager.SendEvent(UIEventManager.ET_UI_UPDATE, id, "Icon", "", iconName);
        UIEventManager.SendEvent(UIEventManager.ET_UI_UPDATE, id, "HpBar", "", Random.Range(0f, 1f));
    }
示例#6
0
    static int RemoveListener(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        string arg0 = LuaScriptMgr.GetLuaString(L, 1);

        UIEventManager.RemoveListener(arg0);
        return(0);
    }
示例#7
0
 public void start()
 {
     uiEvnMgr = UIEventManager.Instance();
     uiEvnMgr.AddEvent(UIEventManager.EventType.NextTurn, OnNextTurn);
     charInfo  = new GameObject[4];
     charName  = new GameObject[4];
     charHP    = new GameObject[4];
     charVigor = new GameObject[4];
 }
示例#8
0
    public void GenerateTrack()
    {
        if (string.IsNullOrEmpty(songDataJsonString) || !audioSource.clip)
        {
            UIEventManager.FireAlert("NOT ALL FILES PRESENT", "ERROR");
            return;
        }

        //songPixelSize = Mathf.CeilToInt(audioSource.clip.length * secondInPixels);
        songPixelSize = Mathf.CeilToInt(audioSource.clip.length * TimetrackerPanelCtrl.SECOND_IN_PIXELS);
        int numOfChuncks   = Mathf.CeilToInt(audioSource.clip.length / secondsPerWavImage);
        int samplesInChunk = (int)sampleRate * secondsPerWavImage;
        //int chunkPixelSize = secondsPerWavImage * secondInPixels;
        int      chunkPixelSize = secondsPerWavImage * TimetrackerPanelCtrl.SECOND_IN_PIXELS;
        int      startSample    = 0;
        int      endSample      = 0;
        RawImage wavImageGO;

        for (int c = 0; c < numOfChuncks; c++)
        {
            startSample = samplesInChunk * c;
            endSample   = Mathf.Min(samplesInChunk * (c + 1), audioSource.clip.samples);
            //chunkPixelSize = Mathf.FloorToInt((endSample - startSample) / (sampleRate / secondInPixels));
            chunkPixelSize = Mathf.FloorToInt((endSample - startSample) / (sampleRate / TimetrackerPanelCtrl.SECOND_IN_PIXELS));
            wavImageGO     = Instantiate(wavImagePrefab, wavimagesPanel.transform, false) as RawImage;
            wavImageGO.rectTransform.sizeDelta = new Vector2(chunkPixelSize, wavImageHeight);
            wavImageGO.texture = AudioDrawer.CreateAudioTexturePiece(audioSource.clip, chunkPixelSize, wavImageHeight, Color.grey, startSample, endSample);
        }

        //wavImage.rectTransform.sizeDelta = new Vector2(songPixelSize, wavImageHeight);
        //wavImage.texture = AudioDrawer.CreateAudioTexture(audioSource.clip, songPixelSize, wavImageHeight, Color.grey);
        // wavImage.texture = AudioDrawer.CreateAudioTexturePiece(audioSource.clip, songPixelSize, wavImageHeight, Color.grey, 0, audioSource.clip.samples);

        float      pozX       = 0;
        float      pozY       = 0;
        int        numOfwords = songDataFromJson.wordsList.Length;
        Image      wordGO;
        Button     btn;
        WordButton wordButtonCls;

        for (int i = 0; i < numOfwords; i++)
        {
            // pozX = float.Parse(songDataFromJson.wordsList[i].time) * secondInPixels;
            pozX          = float.Parse(songDataFromJson.wordsList[i].time) * TimetrackerPanelCtrl.SECOND_IN_PIXELS;
            wordGO        = Instantiate(wordPrefabClickable, wordsHolder.transform, false);
            btn           = wordGO.transform.GetComponent <Button>();
            wordButtonCls = wordGO.transform.GetComponent <WordButton>();
            wordButtonCls.SetWordData(songDataFromJson.wordsList[i]);
            wordButtonCls.SetDurrationMarker(TimetrackerPanelCtrl.SECOND_IN_PIXELS);
            //wordButtonCls.wordData = songDataFromJson.wordsList[i];
            //wordButtonCls.label.text = wordButtonCls.wordData.text.ToString();
            wordGO.name = string.Format("{0}_{1}", songDataFromJson.wordsList[i].text, songDataFromJson.wordsList[i].time);
            pozY        = (150) + ((i % 3) * 20);
            wordGO.rectTransform.anchoredPosition = new Vector3(pozX, pozY, 0);
            wordGO.tag = "word";
        }
    }
示例#9
0
    static int SetEnable(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        string arg0 = LuaScriptMgr.GetLuaString(L, 1);
        bool   arg1 = LuaScriptMgr.GetBoolean(L, 2);

        UIEventManager.SetEnable(arg0, arg1);
        return(0);
    }
示例#10
0
    private void InitEvents()
    {
        UIEventManager.RegisterEvent(UIEventManager.ET_UI_CLICK, UITypes.MAIN_BAG.ToString(), onSelectFromBag);
        EventManager.RegisterEvent(EventMacro.ON_CHANGE_HANDCUBE, onChangeHandeCube);

        _bagBtn.GetComponent <Button>().onClick.AddListener(delegate()
        {
            openBag();
        });
    }
示例#11
0
    IEnumerator ShowSaveDialogCoroutine(string jsonToSaveString)
    {
        yield return(FileBrowser.WaitForSaveDialog(false, null));

        if (FileBrowser.Success)
        {
            File.WriteAllText(FileBrowser.Result, jsonToSaveString);
            UIEventManager.FireAlert("Saved to: " + FileBrowser.Result, "SAVE SUCCESS");
        }
    }
    // SAVING SONG

    public void OpenSaveDialog()
    {
        if (string.IsNullOrEmpty(songDataJsonString))
        {
            UIEventManager.FireAlert("NO DATA TO SAVE", "SAVE ERROR");
            return;
        }

        FileBrowser.SetDefaultFilter(".json");
        StartCoroutine(ShowSaveDialogCoroutine());
    }
示例#13
0
 public override void InitElements()
 {
     _imageTrans = mTrans.FindChild("Image");
     _imageTrans.GetComponent <UGUIImage>().SetPath(_resPath);
     AddElement("Image", _imageTrans.GetComponent <UGUIImage>());
     _button = gameObject.GetComponent <Button>();
     _button.onClick.AddListener(delegate()
     {
         UIEventManager.SendEvent(UIEventManager.ET_UI_CLICK, _uiType.ToString(), "Image", "", IconResManager.getIconNameByMId(_materialId), _materialId, id);
     });
 }
示例#14
0
    public static void AddHoldPoints(float timeToBegin, float timeStarted, float durationToHold, float currentTime)
    {
        float prc       = Mathf.Clamp((currentTime - timeStarted) / durationToHold, 0, 1);
        float maxPoints = durationToHold * Config.STREAK_MULTIPLIER;

        if (prc < 1)
        {
            currentScore += Config.STREAK_MULTIPLIER * (Mathf.CeilToInt(prc * maxPoints));
            UIEventManager.ScoreChangedEvent();
        }
    }
 public void PreviewSong()
 {
     if (songDataFromJson != null && audioSource.clip != null)
     {
         songPlayer.PreviewSong(audioSource, songDataFromJson, float.Parse(speedField.text));
     }
     else
     {
         UIEventManager.FireAlert("Load JSON and WAV!", "ERROR");
     }
 }
示例#16
0
    public void OnGenerateTrackButton()
    {
        if (string.IsNullOrEmpty(songDataJsonString) || !audioSource.clip)
        {
            UIEventManager.FireAlert("NOT ALL FILES PRESENT", "ERROR");
            return;
        }

        // Clear the visual representatives for words and wav
        ResetTrack();
        GenerateTrack();
    }
示例#17
0
        public override IMemento <ControlPool> Restore(ControlPool target)
        {
            PropertyInfo p = getPropertyInfo();
            //System.Reflection.PropertyInfo p = ((Control)selObject).GetType().GetProperty(propertyName);
            object newpropval = getPropertyValue(); //p.GetGetMethod().Invoke(selObject, null);

            setPropertyValue();                     //p.GetSetMethod().Invoke(selObject, new object[] { propertyValue });
            IMemento <ControlPool> inverse = new PropertyOldChangeMemento(propertyName, newpropval, selObject);

            UIEventManager.showProperty();
            return(inverse);
        }
示例#18
0
 public void OnPressPlay(int difficulty)
 {
     if (string.IsNullOrEmpty(textUIJsonSelected.text) || string.IsNullOrEmpty(textUISongSelected.text))
     {
         Debug.Log("NOT ALL FILES PRESENT");
         return;
     }
     StaticDataManager.difficulty = difficulty;
     gameManager.SetActive(true);
     UIEventManager.PrepareGameFireEvent();
     choosePanel.SetActive(false);
 }
示例#19
0
 /// <summary>
 /// 其他UI显示过快可以把这个API给截断,因为其他UI遮挡了Camera的射线检测
 /// </summary>
 /// <param name="go"></param>
 private void OnPointerUp(GameObject go)
 {
     UIEventManager.PointUpEvent();
     if (upType == UpEvnetType.OnZoomInPressRelease)
     {
         UIEventManager.OnZoomInPressRelease();
     }
     else if (upType == UpEvnetType.OnZoomOutPressRelease)
     {
         UIEventManager.OnZoomOutPressRelease();
     }
 }
示例#20
0
 private static void CheckStreak(int orderIndex)
 {
     if (orderIndex - lastOrderIndex == 1)
     {
         streak++;
         UIEventManager.StreakChangedEvent();
     }
     else
     {
         ResetStreak();
     }
     lastOrderIndex = orderIndex;
 }
示例#21
0
 private void OnPointerDown(GameObject go)
 {
     UIEventManager.PointDownEvent();
     ChangeEvent();
     if (downType == DownEventType.OnZoomInPress)
     {
         UIEventManager.OnZoomInPress();
     }
     else if (downType == DownEventType.OnZoomOutPress)
     {
         UIEventManager.OnZoomOutPress();
     }
 }
示例#22
0
    IEnumerator ShowLoadDialogCoroutine(string fileType)
    {
        yield return(FileBrowser.WaitForLoadDialog(false, null, "Open " + fileType, "Load"));

        if (FileBrowser.Success)
        {
            StartCoroutine(LoadFile(FileBrowser.Result, fileType));
        }
        else
        {
            UIEventManager.FireAlert("Error opening file", "ERROR");
            ResetFields();
        }
    }
示例#23
0
        public XmlHandler(UIEventManager eventManager)
        {
            eventManager_m = eventManager;
            eventManager_m.OnNewCredentials += new UIEventManager.NewCredentialsEvent(eventManager_m_OnNewCredentials);
            eventManager_m.OnDirectoryChanged += new UIEventManager.DirectoryChangedEvent(eventManager_m_OnDirectoryChanged);

            if (!File.Exists(configFile_m))
            {
                string xml = "<gitClient><credential><username></username>" +
                        "<password></password></credential><lastLocation></lastLocation></gitClient>";
                File.WriteAllText(configFile_m, xml);

                eventManager_m.TriggerUpdateCredentialsEvent(true);
            }
        }
示例#24
0
    public static void ResetScore()
    {
        currentScore = 0;
        UIEventManager.ScoreChangedEvent();
        lastOrderIndex = 0;
        ResetStreak();
        UIEventManager.StreakChangedEvent();

        perfectCount    = 0;
        nonPerfectCount = 0;
        missCount       = 0;
        UIEventManager.PerfectTapCountChangedEvent();
        UIEventManager.NonPerfectTapCountChangedEvent();
        UIEventManager.MissWordCountChangedEvent();
    }
示例#25
0
    public void CreateTracker()
    {
        if (string.IsNullOrEmpty(songDataJsonString) || !audioSource.clip)
        {
            UIEventManager.FireAlert("NOT ALL FILES PRESENT", "ERROR");
            return;
        }

        trackView.SetActive(true);
        beatSynchroniser.bpm        = (float)songDataFromJson.bpm;
        beatSynchroniser.startDelay = 1;
        beatCounter.beatValue       = SynchronizerData.BeatValue.SixteenthBeat;

        sixteenNoteToSecondsSize = (60f / (float)songDataFromJson.bpm) / 4f;
        onePixelToSeconds        = sixteenNoteToSecondsSize / sixteenNoteToPixelSize;
        Debug.Log("sixteenNoteToSecondsSize " + sixteenNoteToSecondsSize);
        Debug.Log("onePixelToSeconds " + onePixelToSeconds);

        //populate words
        //float pozX;
        //int numOfwords = songDataFromJson.words.Length;
        //for(int i = 0; i< numOfwords; i++)
        //{
        //    pozX = float.Parse(songDataFromJson.timestamps[i]) / onePixelToSeconds;
        //    Debug.Log(pozX);
        //    Instantiate(wordPrefab, wordsHolder.transform, false);
        //    wordPrefab.text = songDataFromJson.words[i].ToString();

        //    wordPrefab.rectTransform.anchoredPosition= new Vector3(pozX, 0, 0);
        //}


        beatCounter.StartCountingBeats();
        beatSynchroniser.StartSynchronisedMusic();



        rawImg.texture = AudioWaveForm(audioSource.clip, (int)Mathf.Floor(rawImg.rectTransform.rect.width), (int)Mathf.Floor(rawImg.rectTransform.rect.height), new Color(210, 210, 210));

        debugString = string.Empty;
        //float samplesPerQuarterNote = ((float)songDataFromJson.bpm / 60) * 44100;
        float samplesPerQuarterNote = Mathf.CeilToInt(44100 / ((float)songDataFromJson.bpm / 60));
        float samplesPerBar         = samplesPerQuarterNote * 4;
        float barInSong             = Mathf.Ceil((float)audioSource.clip.samples / (float)samplesPerBar);

        debugString    = string.Format("Song name: {0} \nSong BPM: {1} \nTotal Samples: {2} \nSamlpes per 1/4 note: {3} \nSamples per bar: {4} \nTotal Bar Count: {5} \nSong Time: {6} sec", songDataFromJson.songname, songDataFromJson.bpm, audioSource.clip.samples, samplesPerQuarterNote, samplesPerBar, barInSong, audioSource.clip.length);
        debugText.text = debugString;
    }
示例#26
0
    protected override void InitEvents()
    {
        UIEventManager.RegisterEvent(UIEventManager.ET_UI_CLICK, UITypes.MAIN_BAG.ToString(), onSelectFromBag);
        EventManager.RegisterEvent(EventMacro.ON_CHANGE_HANDCUBE, onChangeHandeCube);
        EventManager.RegisterEvent(EventMacro.CLOSE_UI, (object[] paras) =>
        {
            if ((UITypes)paras[0] == UITypes.CROSS)
            {
                return;
            }
            if ((UITypes)paras[0] == UITypes.MAIN_BAG)
            {
                SetNormalBtnsActive(true);
            }
            else if ((UITypes)paras[0] != UITypes.MAIN_UI)
            {
                SetAllActive(true);
            }
        });

        EventManager.RegisterEvent(EventMacro.SHOW_UI, (object[] paras) =>
        {
            if ((UITypes)paras[0] == UITypes.CROSS)
            {
                return;
            }
            if ((UITypes)paras[0] == UITypes.MAIN_BAG)
            {
                SetNormalBtnsActive(false);
            }
            else if ((UITypes)paras[0] != UITypes.MAIN_UI && (UITypes)paras[0] != UITypes.TASK)
            {
                SetAllActive(false);
            }
        });
        _bagBtn.GetComponent <Button>().onClick.AddListener(delegate()
        {
            UIManager.Instance.showUI <MaterialBag>(UITypes.MAIN_BAG);
        });
        _systemBtn.GetComponent <Button>().onClick.AddListener(delegate()
        {
            OnClickSystemBtn();
        });
        EventTriggerListener.Get(_btnJump).onDown += On_JumpClickDown;
        EventTriggerListener.Get(_btnJump).onUp   += On_JumpClickUp;
    }
        /// <summary>
        /// Initialise a new object to access the git client.
        /// <param name="eventManager">Event manager used throughout app.</param>
        /// </summary>
        internal GitClientAccessor(UIEventManager eventManager)
        {
            eventManager_m = eventManager;

            eventManager_m.OnDirectoryChanged += new UIEventManager.DirectoryChangedEvent(eventManager_m_OnDirectoryChanged);
            eventManager_m.OnNewGitCommandIssued += new UIEventManager.NewGitCommandEvent(eventManager_m_OnNewGitCommandIssued);

            procInfo_m = new ProcessStartInfo
            {
                CreateNoWindow = true,
                RedirectStandardError = true,
                RedirectStandardOutput = true,
                RedirectStandardInput = true,
                UseShellExecute = false,
                FileName = "git"
            };
        }
示例#28
0
    static int _CreateUIEventManager(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 0)
        {
            UIEventManager obj = new UIEventManager();
            LuaScriptMgr.PushObject(L, obj);
            return(1);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: UIEventManager.New");
        }

        return(0);
    }
 static void InputSystemPage()
 {
     GUILayout.Label("Input System package detected", Styles.title);
     GUILayout.Space(12);
     GUILayout.Label(@"It seems that you have the Input System configured for your project. In order to make it work with the UI Event Manager, we can create a configured prefab for you.", Styles.body);
     GUILayout.Space(12);
     if (GUILayout.Button("Create/Replace", GUILayout.Width(180), GUILayout.Height(32)))
     {
         if (AssetDatabase.LoadAssetAtPath <GameObject>("Assets/Resources/UIEventManager.prefab") == null ||
             EditorUtility.DisplayDialog("Prefab already present", "UIEventManager already exists, overwrite?", "Yes", "No"))
         {
             var go     = UIEventManager.CreateManagerObject();
             var prefab = PrefabUtility.SaveAsPrefabAsset(go, "Assets/Resources/UIEventManager.prefab");
             DestroyImmediate(go);
             Selection.activeObject = prefab;
         }
     }
 }
示例#30
0
    // SAVING SONG

    public void OpenSaveDialog()
    {
        if (wordsHolder.transform.childCount < 1 || wavimagesPanel.transform.childCount < 1)
        {
            UIEventManager.FireAlert("Generate track first", "SAVE ERROR");
            return;
        }


        if (string.IsNullOrEmpty(songDataJsonString))
        {
            UIEventManager.FireAlert("NO DATA TO SAVE", "SAVE ERROR");
            return;
        }

        FileBrowser.SetDefaultFilter(".json");
        StartCoroutine(ShowSaveDialogCoroutine());
    }
示例#31
0
    private static void AddScore(float hitTime, float wordTime, bool isPerfect)
    {
        if (isPerfect)
        {
            currentScore += Config.POINT_VALUE;
            perfectCount++;
            UIEventManager.PerfectTapCountChangedEvent();
        }
        else
        {
            currentScore += Config.POINT_VALUE / 2;
            nonPerfectCount++;
            UIEventManager.NonPerfectTapCountChangedEvent();
        }

        // ADD STREAK BONUS
        currentScore += streak * Config.STREAK_MULTIPLIER;
        UIEventManager.ScoreChangedEvent();
    }
示例#32
0
   void OnEnable()
   {
       if (uiEventMgr == null)
           uiEventMgr = (FindObjectOfType(typeof(UIEventManager)) as UIEventManager);

       if (dm == null)
           dm = FindObjectOfType(typeof(DataManager)) as DataManager;

       currImageID = uiEventMgr.CurrClickImageID;

       showTestBtn = uiEventMgr.showTestBtn;

       if (currImageID != -1)
       {
           decLabel.text = dm.GetString("Image" + currImageID.ToString() + "Desc");
       }
        
       TestButton.SetActive(showTestBtn);
        
   }
示例#33
0
        public void initComponents(params object[] paras)
        {
            _uiType        = (UITypes)paras[0];
            _iconContainer = GameObject.Find("BagSelectContainer");
            UIEventManager.RegisterEvent(UIEventManager.ET_UI_CLICK, _uiType.ToString(), onSelect);
            _prefab = _prefab == null?Resources.Load(_iconPrefabPath) as GameObject : _prefab;

            GameObject    icon          = GameObject.Instantiate(_prefab) as GameObject;
            RectTransform rectTrans     = icon.GetComponent <RectTransform>();
            Vector3       localPosition = rectTrans.anchoredPosition3D;

            rectTrans.SetParent(_iconContainer.transform);
            rectTrans.anchoredPosition3D = localPosition;
            rectTrans.localScale         = Vector3.one;

            icon.AddComponent <UIIcon>();
            _iconBase = icon.GetComponent <UIIcon>();
            _iconBase.Init("0", _uiType, _iconResPath);
            _iconBase.setEnable(false);
        }