public void DisableButton(UIDragButton buttonToDisable) { UIDragButton button = buttonToDisable.GetComponent <UIDragButton>(); Destroy(button); Image buttonImage = buttonToDisable.GetComponent <Image>(); buttonImage.color = DisabledDragButtonColor; for (int i = 0; i < buttonToDisable.transform.childCount; i++) { GameObject child = buttonToDisable.transform.GetChild(i).gameObject; if (child.GetComponent <Image>() != null) { Color childImageColor = child.GetComponent <Image>().color; child.GetComponent <Image>().color = new Color(childImageColor.r, childImageColor.g, childImageColor.b, DisabledDragButtonColor.a); } else if (child.GetComponent <Text>() != null) { Color childTextColor = child.GetComponent <Text>().color; child.GetComponent <Text>().color = new Color(childTextColor.r, childTextColor.g, childTextColor.b, DisabledDragButtonColor.a); } } }
private void CreateDraggingIcon(GameObject button, Sprite iconSprite, string pieceName) { GameObject dragIcon = Instantiate(dragIconObject) as GameObject; dragIcon.name = pieceName + dragIconObject.name; if (canvas != null) { dragIcon.transform.SetParent(canvas); dragIcon.transform.SetAsLastSibling(); } Image iconImage = dragIcon.GetComponent <Image>(); iconImage.sprite = iconSprite; iconImage.color = new Color(1f, 1f, 1f, 1f); dragIcon.SetActive(false); UIDragButton dragButton = button.GetComponent <UIDragButton>(); dragButton.SetElementToDrag(dragIcon); dragIcon.SetActive(false); dragButton.DragOffset = DragIconOffset; }