示例#1
0
 protected void OnAllDirty()
 {
     m_Dity = UIDirtyType.Mesh | UIDirtyType.Layout;
 }
示例#2
0
 internal void ClearDirty()
 {
     m_Dity = UIDirtyType.None;
 }
示例#3
0
 protected void OnMeshDirty()
 {
     m_Dity |= UIDirtyType.Mesh;
 }