示例#1
0
        public void TouchCreature(int creatureId)
        {
            if (currentDialog != null)
            {
                return;
            }

            UICreature creature         = GetUICreature(creatureId);
            FDPosition creaturePosition = creature.GetCurrentPosition();
            FDPosition cursorPosition   = FieldTransform.GetObjectUnitPosition(gameCursor.transform.localPosition);

            if (!creaturePosition.AreSame(cursorPosition))
            {
                gameCursor.transform.localPosition = FieldTransform.GetObjectPixelPosition(FieldTransform.FieldObjectLayer.Ground, creaturePosition.X, creaturePosition.Y);
            }
            else
            {
                // Do the actuall game event
                gameManager.HandleOperation(creaturePosition);
            }
        }