// Use this for initialization void Start() { _moneyMeter = GetComponent <UIMoneyMeter>(); _timeMeter = GetComponent <UITimeMeter>(); // Show the level number and name at the beginning of each level UpdateLevelText(); LevelInfo.Play("LevelInfo"); _updateEveryFrame = UpdateWrapper; // Show the appropriate skill/action hint for the platform if (HelperFunctions.IsRunningOnDesktop()) { SkillHintDesktop.SetActive(true); ActionHintDesktop.SetActive(true); } else if (HelperFunctions.IsRunningOnPS4()) { SkillHintPS4.SetActive(true); ActionHintPS4.SetActive(true); } }
private void CleanUp() { _updateEveryFrame = null; }