public void OnColorPicker() { buttonWorks[2] = !buttonWorks[2]; colorPicker.Color = brush.brushColor; colorPicker.SetOnValueChangeCallback(ChangeColor); colorPicker.gameObject.SetActive(buttonWorks[2]); }
public void View(ShopBehaviour _shop) { UIInGame.instance.shopMenu.HideAnimate(null); gameObject.SetActive(true); shop = _shop; targetTracker.SetTarget(_shop.transform, Camera.main.WorldToScreenPoint(_shop.transform.position), Vector3.zero); colorPicker.Color = _shop.info.tentColor; colorPicker.SetOnValueChangeCallback(OnChangeColor); signListView.ViewList(true, false, UpdateSign); }