static int Refresh(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); UIChallengeLoading obj = (UIChallengeLoading)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UIChallengeLoading"); bool arg0 = LuaScriptMgr.GetBoolean(L, 2); obj.Refresh(arg0); return(0); }