public void StartAnimation(System.Action onComplete) { CardData cd = GameManager.instance.deckHandler.getRandomCard(); mainCard.SetSymbol(cd.front); mainCard.HideCard(); StartCoroutine(IntroAnimation(onComplete)); }
public void StartAnimation(System.Action onComplete) { CardData cd = GameManager.instance.deckHandler.getRandomCard(); mainCard.SetSymbol(cd.front); mainCard.HideCard(); StartCoroutine(IntroAnimation(onComplete)); }