private void Inspector()
        {
            SetGUIColor(Grey);

            using (new EditorGUILayout.VerticalScope("Box"))
            {
                ResetGUIColor();

                EditorGUILayout.LabelField("UI builder");

                Target.adjust          = EditorGUILayout.Vector3Field("Adjust", Target.adjust);
                Target.scale           = EditorGUILayout.FloatField("Scale", Target.scale);
                Target.Parent          = EditorGUILayout.ObjectField("Parent", Target.Parent, typeof(GameObject), true) as GameObject;
                Target.dataToCollect   = EditorGUILayout.ObjectField("Data To Collect", Target.dataToCollect, typeof(ScriptableObject), true) as ScriptableObject;
                Target.useriinterface  = EditorGUILayout.ObjectField("Ui Prefabs", Target.useriinterface, typeof(ScriptableObject), true) as ScriptableObject;
                Target.databaseManager = EditorGUILayout.ObjectField("Database Manager", Target.databaseManager, typeof(FirebaseManager), true) as FirebaseManager;

                if (GUIButton("Layout Create Test", DarkGrey, White))
                {
                    Target.EditorBuild(0);
                }
                if (GUIButton("Destroy Test", DarkGrey, White))
                {
                    Target.Destroy();
                }
            }
        }