public override void Close() { if (GameMode == GAME_MODE.COLOSSEUM) { NetworkClient.instance.SendPMsgColosseumLeaveRoomC(NetData.instance.GameRoomData.RoomId); } else if (GameMode == GAME_MODE.MULTI_RAID) { NetworkClient.instance.SendPMsgMultiBossLeaveRoomC(NetData.instance.GameRoomData.RoomId); } else { base.Close(); if (BasePanel != null) { BasePanel.OnCloseReadyPopup(); } } }