public void takeAPeek() { rouletteminScript currentPlayerScript = playerLogic.currentPlayers[0].GetComponent <rouletteminScript>(); currentPlayerScript.peekLeft--; SyncUIBullets(); UIAnim.SetBool("Peek Up", true); Invoke("UIBackDown", 3); giveReadout(); playerLogic.checkButtons(); }
void UIBackDown() { UIAnim.SetBool("Peek Up", false); }