private void Load() { contentsManager = FindObjectOfType <UGLContentsManager>(); if (!contentsManager) { Debug.LogError("Not Found ContentsManager"); return; } foreach (var VARIABLE in contentsManager.containers) { if (!selected.ContainsKey(VARIABLE.name)) { selected.Add(VARIABLE.name, false); } } foreach (var VARIABLE in selected) { if (!contentsManager.containers.Contains(contentsManager.GetContainer(VARIABLE.Key))) { selected.Remove(VARIABLE.Key); } } }
private void Awake() { contentsManager = FindObjectOfType <UGLContentsManager>(); if (!contentsManager) { Debug.LogError("Need ContentsManager"); return; } nowTime = cycle; foreach (var VARIABLE in contentsManager.containers) { } if (autoStart) { SpawnStart(); } }