private void ReleaseStoreStructure() { if (_storeStructure != null) { _storeStructure.Hide(); _storeStructure.Dispose(); _storeStructure = null; } }
private void ViewStoreStructureControl() { if (_storeStructure == null) { ReleaseStoreList(); ReleaseOpenCloseHoursControl(); ReleaseGetValueWorkingTime(); _storeStructure = new UCStoreStructure(); _storeStructure.Dock = DockStyle.Fill; _storeStructure.Parent = pcClient; _storeStructure.Show(); _storeStructure.SetStoreContext(Context); } }