// ----------------------------------------------------------------------------------- // teleportPlayerToInstance // ----------------------------------------------------------------------------------- public void teleportPlayerToInstance(Player player) { if (!canPlayerEnter(player)) { return; } payEntranceCost(player); int index = targetArea.getGroupIndex(player); if (index == -1) { index = 0; } UCE_PlayerGroupLocations locations = targetArea.playerGroupLocation[index]; if (locations.teleportPosition.Length == 0) { return; } index = UnityEngine.Random.Range(0, locations.teleportPosition.Length - 1); player.Cmd_UCE_Warp(locations.teleportPosition[index].position); }
public void Cmd_UCE_teleportPlayerToInstance(int index, int instanceCategory, int instanceIndex) { if (!sharedInstanceManager) { sharedInstanceManager = FindObjectOfType <UCE_LimitedZonesManager>(); } List <UCE_LimitedZonesEntry> instancesAvailable = sharedInstanceManager.getAvailableSharedInstances(this, instanceCategory); instancesAvailable[instanceIndex].payEntranceCost(this); UCE_PlayerGroupLocations locations = instancesAvailable[instanceIndex].targetArea.playerGroupLocation[index]; if (locations.teleportPosition.Length == 0) { return; } index = UnityEngine.Random.Range(0, locations.teleportPosition.Length - 1); agent.Warp(locations.teleportPosition[index].position); }