private static AnswerMessage ConvertNoticeMsg(UAnsProtocol ug) { var ans = ug.ansNotice; List <Protocol.Notice> datas = ans.notices; List <MSG.Notice> notices = new List <MSG.Notice>(datas.Count); foreach (var data in datas) { var notice = new MSG.Notice { Popup = data.popup, Srl = data.srl, NoticeContent = data.notice }; notices.Add(notice); } return(new AnswerMessage { Type = ConvertType(ug.type), Notice = new AnsNotice { Notices = notices } }); }
private static AnswerMessage ConvertChannelMsg(UAnsProtocol ug) { UAnsChannel channel = ug.ansChannel; List <Desc> infos = channel.channelInfo; List <ChannelInfo> channelInfos = new List <ChannelInfo>(infos.Count); foreach (Desc info in infos) { ChannelInfo channelInfo = new ChannelInfo { ID = info.id, Description = info.desc }; channelInfos.Add(channelInfo); } return(new AnswerMessage { Type = ConvertType(ug.type), Channel = new AnsChannel { ChannelInfo = channelInfos } }); }
private static AnswerMessage ConvertNoneMsg(UAnsProtocol ug) { return(new AnswerMessage { Type = ConvertType(ug.type) }); }
private static AnswerMessage ConvertCloseMsg(UAnsProtocol ug) { return(new AnswerMessage { Type = ConvertType(ug.type), Close = new AnsClose { } }); }
/** if need cache, write t */ public static AnswerMessage Convert(UAnsProtocol ug) { if (!convertFucTable.ContainsKey(ug.type)) { return(null); } Func <UAnsProtocol, AnswerMessage> func = convertFucTable[ug.type]; return(func(ug)); }
private static AnswerMessage ConvertGatewayProtocolMsg(UAnsProtocol ug) { return(new AnswerMessage { Type = ConvertType(ug.type), GatewayProtocol = new AnsGatewayProtocol { Buffer = ug.ansGatewayProtocol } }); }
private static AnswerMessage ConvertPlugMsg(UAnsProtocol ug) { var ans = ug.ansPlug; return(new AnswerMessage { Type = ConvertType(ug.type), Plug = new AnsPlug { GameID = ans.gameID } }); }
private static AnswerMessage ConvertAutoJoinMsg(UAnsProtocol ug) { var ans = ug.ansAutoJoin; return(new AnswerMessage { Type = ConvertType(ug.type), AutoJoin = new AnsAutoJoin { GameRoomInfo = ans.gameRoomInfo } }); }
private static AnswerMessage ConvertInfoMsg(UAnsProtocol ug) { var ans = ug.ansInfo; return(new AnswerMessage { Type = ConvertType(ug.type), Info = new AnsInfo { GameInfo = ans.gameInfo } }); }
private static AnswerMessage ConvertConnectMsg(UAnsProtocol ug) { UAnsConnect connect = ug.ansConnect; return(new AnswerMessage { Type = ConvertType(ug.type), Connect = new AnsConnect { SvcID = connect.svcID, GameID = connect.gameID } }); }
private static AnswerMessage ConvertDBMsg(UAnsProtocol ug) { var ans = ug.ansDB; return(new AnswerMessage { Type = ConvertType(ug.type), DB = new MSG.AnsDB { Seq = ans.seq, ReturnCode = ans.retCode, Query = ans.query, Result = ans.result } }); }
private static AnswerMessage ConvertLeaveGameMsg(UAnsProtocol ug) { var ans = ug.ansLeaveGame; AnsLeaveGame.KickTypeEnum kickType = AnsLeaveGame.KickTypeEnum.Allin; switch (ans.nType) { case UAnsLeaveGame.KICK_TYPE.EXIT_RESERVATION: kickType = AnsLeaveGame.KickTypeEnum.ExitReservation; break; case UAnsLeaveGame.KICK_TYPE.LIMITMONEY: kickType = AnsLeaveGame.KickTypeEnum.LimitMoney; break; case UAnsLeaveGame.KICK_TYPE.ALLIN: kickType = AnsLeaveGame.KickTypeEnum.Allin; break; case UAnsLeaveGame.KICK_TYPE.SYSTEM_ERROR: kickType = AnsLeaveGame.KickTypeEnum.SystemError; break; case UAnsLeaveGame.KICK_TYPE.KICK_ZERO: kickType = AnsLeaveGame.KickTypeEnum.KickZero; break; case UAnsLeaveGame.KICK_TYPE.PURGE: kickType = AnsLeaveGame.KickTypeEnum.Purge; break; case UAnsLeaveGame.KICK_TYPE.KILL: kickType = AnsLeaveGame.KickTypeEnum.Kill; break; } return(new AnswerMessage { Type = ConvertType(ug.type), LeaveGame = new AnsLeaveGame { GameID = ans.gameID, KickType = kickType, LeaveInfo = ans.leave_info } }); }
private static AnswerMessage ConvertErrorMsg(UAnsProtocol ug) { var ans = ug.ansError; var error = (UError.EErrorType)ans.error.errorCode; AnsError.ErrorCodeEnum errorCode = AnsError.ErrorCodeEnum.Undefine; switch (error) { case UError.EErrorType.EET_VERSION_INCORRECT: errorCode = AnsError.ErrorCodeEnum.VersionIncorrect; break; case UError.EErrorType.EET_DATABASE: errorCode = AnsError.ErrorCodeEnum.Database; break; case UError.EErrorType.EET_INTERNAL: errorCode = AnsError.ErrorCodeEnum.Internal; break; case UError.EErrorType.EET_ALREADY_LOGGED: errorCode = AnsError.ErrorCodeEnum.AlreadyLogged; break; case UError.EErrorType.EET_NOT_LOGGED: errorCode = AnsError.ErrorCodeEnum.NotLogged; break; case UError.EErrorType.EET_ALREADY_PLAYING: errorCode = AnsError.ErrorCodeEnum.AlreadyPlaying; break; case UError.EErrorType.EET_NOT_PLAYING: errorCode = AnsError.ErrorCodeEnum.NotPlaying; break; case UError.EErrorType.EET_CANT_PLUG_GS: errorCode = AnsError.ErrorCodeEnum.CantPlugGS; break; case UError.EErrorType.EET_INVALID_VALUE: errorCode = AnsError.ErrorCodeEnum.InvalidValue; break; case UError.EErrorType.EET_TIME_OUT: errorCode = AnsError.ErrorCodeEnum.TimeOut; break; case UError.EErrorType.EET_UNDEFINE: errorCode = AnsError.ErrorCodeEnum.Undefine; break; case UError.EErrorType.EET_MAX_REFILL: errorCode = AnsError.ErrorCodeEnum.MaxRefill; break; case UError.EErrorType.EET_OVER_USER: errorCode = AnsError.ErrorCodeEnum.OverUser; break; case UError.EErrorType.EET_PLUG: errorCode = AnsError.ErrorCodeEnum.Plug; break; case UError.EErrorType.EET_BUSY: errorCode = AnsError.ErrorCodeEnum.Busy; break; } return(new AnswerMessage { Type = ConvertType(ug.type), Error = new AnsError { ErrorCode = errorCode, ErrorInfo = ans.error.errorInfo } }); }