public void Create_Test() { var obj1 = _lamed.Types.Object.Create <Types_Enum_Data>(); var obj2 = new Types_Enum_Data(); Assert.Equal(obj1, obj2); Assert.Equal(true, _lamed.Types.Object.Compare(obj1, obj2)); }
public void Flags_Test() { // Flags tests: Spirit & Soul var Spirit_Soul = (Types_Enum_Data.Spirit | Types_Enum_Data.Soul); Assert.Equal(true, _lamed.Types.Enum.Flag_IsSet(Spirit_Soul, Types_Enum_Data.Spirit)); Assert.Equal(true, _lamed.Types.Enum.Flag_IsSet(Spirit_Soul, Types_Enum_Data.Soul)); Assert.Equal(true, _lamed.Types.Enum.Flag_IsSet(Spirit_Soul, true, Types_Enum_Data.Spirit, Types_Enum_Data.Soul)); Assert.Equal(false, _lamed.Types.Enum.Flag_IsSet(Spirit_Soul, true, Types_Enum_Data.Spirit, Types_Enum_Data.Soul, Types_Enum_Data.Body)); // Flags tests: Spirit & Soul & Body Types_Enum_Data Spirit_Soul_Body = Spirit_Soul | Types_Enum_Data.Body; Types_Enum_Data Spirit_Soul_Body2 = _lamed.Types.Enum.Flag_Add(Spirit_Soul, Types_Enum_Data.Body); Spirit_Soul_Body2 = _lamed.Types.Enum.Flag_Add(Spirit_Soul_Body2, Types_Enum_Data.Body); Assert.Equal(Spirit_Soul_Body, Spirit_Soul_Body2); var enum1 = Types_Enum_Data2.Test1; var enum2 = _lamed.Types.Enum.Flag_Add(enum1, Types_Enum_Data2.Test_Value); Assert.NotEqual(enum1, enum2); enum2 = _lamed.Types.Enum.Flag_Remove(enum2, Types_Enum_Data2.Test_Value); Assert.Equal(enum1, enum2); Assert.Equal(true, _lamed.Types.Enum.Flag_IsSet(Spirit_Soul_Body, Types_Enum_Data.Spirit)); Assert.Equal(true, _lamed.Types.Enum.Flag_IsSet(Spirit_Soul_Body, Types_Enum_Data.Soul)); Assert.Equal(true, _lamed.Types.Enum.Flag_IsSet(Spirit_Soul_Body, Types_Enum_Data.Body)); Assert.Equal(true, _lamed.Types.Enum.Flag_IsSet(Spirit_Soul_Body, false, Types_Enum_Data.Spirit, Types_Enum_Data.Soul, Types_Enum_Data.Body)); // Flags remove Spirit_Soul_Body = _lamed.Types.Enum.Flag_Remove(Spirit_Soul_Body, Types_Enum_Data.Body); Assert.Equal(false, _lamed.Types.Enum.Flag_IsSet(Spirit_Soul_Body, Types_Enum_Data.Body)); Spirit_Soul_Body = _lamed.Types.Enum.Flag_Add(Spirit_Soul_Body, Types_Enum_Data.Body); Assert.Equal(true, _lamed.Types.Enum.Flag_IsSet(Spirit_Soul_Body, Types_Enum_Data.Body)); // Flags all test var allEnums = Types_Enum_Data.Spirit | Types_Enum_Data.Soul | Types_Enum_Data.Body | Types_Enum_Data.Marriage | Types_Enum_Data.Family_Original | Types_Enum_Data.Family_Rejoined | Types_Enum_Data.Family_SingleParent; Assert.Equal(true, _lamed.Types.Enum.Flag_IsSet(allEnums, false, Types_Enum_Data.Spirit, Types_Enum_Data.Soul, Types_Enum_Data.Body, Types_Enum_Data.Marriage, Types_Enum_Data.Family_Original, Types_Enum_Data.Family_Rejoined, Types_Enum_Data.Family_SingleParent)); // Flags list var allEnumsList = _lamed.Types.Enum.Flags <Types_Enum_Data>(allEnums).ToList(); Assert.Equal(9, allEnumsList.Count()); Assert.Equal(Types_Enum_Data.Spirit, allEnumsList[0]); Assert.Equal(Types_Enum_Data.Soul, allEnumsList[1]); }