public override void Deserialize(BigEndianReader reader) { allianceName = reader.ReadUTF(); allianceTag = reader.ReadUTF(); Alliancemblem = new Types.GuildEmblem(); Alliancemblem.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { allianceName = reader.ReadUTF(); allianceTag = reader.ReadUTF(); allianceEmblem = new Types.GuildEmblem(); allianceEmblem.Deserialize(reader); }
public void Deserialize(IDataReader reader) { allianceName = reader.ReadUTF(); allianceTag = reader.ReadUTF(); allianceEmblem = new Types.GuildEmblem(); allianceEmblem.Deserialize(reader); }
public override void Deserialize(BigEndianReader reader) { allianceName = reader.ReadUTF(); allianceTag = reader.ReadUTF(); allianceEmblem = new Types.GuildEmblem(); allianceEmblem.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { Alliancemblem = new Types.GuildEmblem(); Alliancemblem.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { Alliancemblem = new Types.GuildEmblem(); Alliancemblem.Deserialize(reader); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); allianceEmblem = new Types.GuildEmblem(); allianceEmblem.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); guildEmblem = new Types.GuildEmblem(); guildEmblem.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { guildEmblem = new Types.GuildEmblem(); guildEmblem.Deserialize(reader); }
public override void Deserialize(BigEndianReader reader) { guildEmblem = new Types.GuildEmblem(); guildEmblem.Deserialize(reader); }
public override void Deserialize(BigEndianReader reader) { guildName = reader.ReadUTF(); guildEmblem = new Types.GuildEmblem(); guildEmblem.Deserialize(reader); }
public void Deserialize(IDataReader reader) { guildEmblem = new Types.GuildEmblem(); guildEmblem.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); guildEmblem = new Types.GuildEmblem(); guildEmblem.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { guildName = reader.ReadUTF(); guildEmblem = new Types.GuildEmblem(); guildEmblem.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { guildName = reader.ReadUTF(); guildEmblem = new Types.GuildEmblem(); guildEmblem.Deserialize(reader); }