public override void Deserialize(IDataReader reader) { base.Deserialize(reader); var limit = reader.ReadUShort(); slavesInfo = new Types.GameFightResumeSlaveInfo[limit]; for (int i = 0; i < limit; i++) { slavesInfo[i] = new Types.GameFightResumeSlaveInfo(); slavesInfo[i].Deserialize(reader); } }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); var limit = reader.ReadUShort(); slavesInfo = new Types.GameFightResumeSlaveInfo[limit]; for (int i = 0; i < limit; i++) { slavesInfo[i] = new Types.GameFightResumeSlaveInfo(); slavesInfo[i].Deserialize(reader); } }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); var limit = reader.ReadShort(); var slavesInfo_ = new Types.GameFightResumeSlaveInfo[limit]; for (int i = 0; i < limit; i++) { slavesInfo_[i] = new Types.GameFightResumeSlaveInfo(); slavesInfo_[i].Deserialize(reader); } slavesInfo = slavesInfo_; }