public void タイプの漏れがないかテスト() { foreach (Type x in System.Enum.GetValues(typeof(Type))) { foreach (Type y in System.Enum.GetValues(typeof(Type))) { try { _ = TypeRelationshipCalculator.Calculate(x, y); } catch (System.ArgumentOutOfRangeException e) { Assert.Fail(e.Message); } } } }
public void 草でノーマルに攻撃すると普通() { Assert.That(TypeRelationshipCalculator.Calculate(Type.Leaf, Type.Normal), Is.EqualTo(TypeRelationship.Ordinary)); }
public void 水で草に攻撃すると不利() { Assert.That(TypeRelationshipCalculator.Calculate(Type.Water, Type.Leaf), Is.EqualTo(TypeRelationship.Disadvantage)); }
public void 水で火に攻撃すると有利() { Assert.That(TypeRelationshipCalculator.Calculate(Type.Water, Type.Fire), Is.EqualTo(TypeRelationship.Advantage)); }
public void 火で草に攻撃すると有利() { Assert.That(TypeRelationshipCalculator.Calculate(Type.Fire, Type.Leaf), Is.EqualTo(TypeRelationship.Advantage)); }
public void 火で水に攻撃すると不利() { Assert.That(TypeRelationshipCalculator.Calculate(Type.Fire, Type.Water), Is.EqualTo(TypeRelationship.Disadvantage)); }
public void ノーマルで水に攻撃すると普通() { Assert.That(TypeRelationshipCalculator.Calculate(Type.Normal, Type.Water), Is.EqualTo(TypeRelationship.Ordinary)); }
public void 草で水に攻撃すると有利() { Assert.That(TypeRelationshipCalculator.Calculate(Type.Leaf, Type.Water), Is.EqualTo(TypeRelationship.Advantage)); }
public void 草で火に攻撃すると不利() { Assert.That(TypeRelationshipCalculator.Calculate(Type.Leaf, Type.Fire), Is.EqualTo(TypeRelationship.Disadvantage)); }