public InterfaceBar(int max, int value, int width, int height, Vector2 position,TypeBar tb , PlayType pt) : base() { percent = 1; this.type = tb; this.max = max; this.value = value; this.width = width; this.initwidth = width; this.initheight = height; this.height = height; this.position = position; this.gametype = pt; area = new Rectangle(Convert.ToInt32(position.X), Convert.ToInt32(position.Y), width, height); actualise(); }
public Bar(TypeBar _typebar, int _valuebar) { typebar = _typebar; valuebar = _valuebar; }