public static Texture2D GetIconForObject(GameObject obj) { if (_imp_getIconForObject == null) { _imp_getIconForObject = _accessWrapper.GetStaticMethod("GetIconForObject", typeof(System.Func <UnityEngine.Object, Texture2D>)) as System.Func <UnityEngine.Object, Texture2D>; } return(_imp_getIconForObject(obj)); }
//####################### // GetDrawerTypeForType public static System.Type GetDrawerTypeForType(System.Type tp) { if (_imp_getDrawerTypeForType == null) { _imp_getDrawerTypeForType = _accessWrapper.GetStaticMethod("GetDrawerTypeForType", typeof(System.Func <System.Type, System.Type>)) as System.Func <System.Type, System.Type>; } return(_imp_getDrawerTypeForType(tp)); }
public static float GetSinglePropertyHeight(SerializedProperty property, GUIContent label) { if (_imp_GetSinglePropertyHeight == null) { _imp_GetSinglePropertyHeight = _accessWrapper.GetStaticMethod("GetSinglePropertyHeight", typeof(System.Func <SerializedProperty, GUIContent, float>)) as System.Func <SerializedProperty, GUIContent, float>; } return(_imp_GetSinglePropertyHeight(property, label)); }
public static void SetIconForObject(GameObject go, Texture2D texture) { if (_imp_setIconForObject == null) { _imp_setIconForObject = _accessWrapper.GetStaticMethod("SetIconForObject", typeof(System.Action <UnityEngine.Object, Texture2D>)) as System.Action <UnityEngine.Object, Texture2D>; } _imp_setIconForObject(go, texture); }
//####################### // GetDrawerTypeForType public static System.Type GetDrawerTypeForType(System.Type tp) { //HACK FIX FOR Vector2 AND Vector3 if (tp == typeof(Vector2)) { return(typeof(HackVector2PropertyDrawer)); } else if (tp == typeof(Vector3)) { return(typeof(HackVector3PropertyDrawer)); } if (_imp_getDrawerTypeForType == null) { _imp_getDrawerTypeForType = _accessWrapper.GetStaticMethod("GetDrawerTypeForType", typeof(System.Func <System.Type, System.Type>)) as System.Func <System.Type, System.Type>; } return(_imp_getDrawerTypeForType(tp)); }
public bool OnGUI(Rect position, SerializedProperty property, GUIContent label, bool includeChildren) { var drawer = this.GetDrawer(property); if (drawer != null) { EditorGUI.BeginChangeCheck(); drawer.OnGUI(position, property, label); return(EditorGUI.EndChangeCheck()); } else { if (_imp_DefaultPropertyField == null) { _imp_DefaultPropertyField = _editorGuiAccessWrapper.GetStaticMethod("DefaultPropertyField", typeof(System.Func <Rect, SerializedProperty, GUIContent, bool>)) as System.Func <Rect, SerializedProperty, GUIContent, bool>; } return(_imp_DefaultPropertyField(position, property, label)); } }