示例#1
0
 public static bool IsWeapon(string itemBase)
 {
     if (Bows.Contains(itemBase))
     {
         return(true);
     }
     if (Claws.Contains(itemBase))
     {
         return(true);
     }
     if (OneHandedAxes.Contains(itemBase))
     {
         return(true);
     }
     if (OneHandedMaces.Contains(itemBase))
     {
         return(true);
     }
     if (OneHandedSwords.Contains(itemBase))
     {
         return(true);
     }
     if (TwoHandedAxes.Contains(itemBase))
     {
         return(true);
     }
     if (TwoHandedMaces.Contains(itemBase))
     {
         return(true);
     }
     if (TwoHandedSwords.Contains(itemBase))
     {
         return(true);
     }
     if (Sceptres.Contains(itemBase))
     {
         return(true);
     }
     if (Daggers.Contains(itemBase))
     {
         return(true);
     }
     if (Staves.Contains(itemBase))
     {
         return(true);
     }
     if (Wands.Contains(itemBase))
     {
         return(true);
     }
     return(false);
 }
示例#2
0
 public static bool IsSixLinkable(string itemType)
 {
     if (Bows.Contains(itemType))
     {
         return(true);
     }
     if (TwoHandedAxes.Contains(itemType))
     {
         return(true);
     }
     if (TwoHandedMaces.Contains(itemType))
     {
         return(true);
     }
     if (TwoHandedSwords.Contains(itemType))
     {
         return(true);
     }
     if (BodyArmors.Contains(itemType))
     {
         return(true);
     }
     return(false);
 }