示例#1
0
        public static A Tween <T, V, A>(this T subject, V target, Tweener.BlendType blend,
                                        float time, float delay = 0, Func <double, double> easing = null,
                                        Action callback         = null) where A : TweenData <T, V> where T : Component
        {
            A tween = Construct <T, V, A>(subject, target, time, delay, easing, callback);

            return(AttachComponentTween <A, T, V>(subject.gameObject, tween, blend));
        }
示例#2
0
        private static A AttachComponentTween <A, T, V>
            (GameObject gameObject, A tween, Tweener.BlendType blend) where A : TweenData <T, V>
        {
            if (!gameObject)
            {
                return(null);
            }

            Tweener tweenComponent = gameObject.GetComponent <Tweener>();

            if (!tweenComponent)
            {
                tweenComponent = gameObject.AddComponent <Tweener>();
            }

            tweenComponent.Add <A, T, V>(tween, blend);
            return(tween);
        }