public static TweenJobTransformSingle ScaleX(GameObject scaledObject, float to, float time) { if (time == 0 || scaledObject == null) { return(null); } TweenJobTransformSingle job = new TweenJobTransformSingle(to, time, jobIndex++, scaledObject, TweenTypeSingle.ScaleX); Engine.AddJob(job); return(job); }
public static TweenJobTransformSingle MoveLocalZ(GameObject movedObject, float to, float time) { if (time == 0 || movedObject == null) { return(null); } TweenJobTransformSingle job = new TweenJobTransformSingle(to, time, jobIndex++, movedObject, TweenTypeSingle.MoveZ); Engine.AddJob(job); return(job); }