void GoStage() { if (UseWhiteFade) { FadeTA.onFinished.Add(new EventDelegate(() => { SceneManager.LoadScene("Stage"); SoundManager.instance.VolumeFadeout(1, SoundManager.Channel.bgmSource1); })); FadeTA.PlayForward(); } else { FadeSprite.color = Color.black; FadeTA.onFinished.Add(new EventDelegate(() => { SceneManager.LoadScene("Stage"); SoundManager.instance.VolumeFadeout(1, SoundManager.Channel.bgmSource1); })); FadeTA.PlayForward(); if (TweenEffect != null) { TweenEffect.PlayForward(); } } }
public void FadeIn() { gameObject.SetActive(true); InitTween(true); fadeTween.ResetToBeginning(); fadeTween.onFinished.Clear(); fadeTween.PlayForward(); }
public void StartCountDown() { if (SoundStore.s != null && GameConfig.s != null) { SoundStore.s.PlaySoundByAlias("CountDown", 0f, GameConfig.s.SoundVolume); } myTweenScale.PlayForward(); myTweenAlpha.PlayForward(); }
public void OnEnterGameClick() { //1隐藏start startTween.PlayForward(); StartCoroutine(HidePanel(startTween.gameObject)); //显示Server charselectTween.gameObject.SetActive(true); charselectTween.PlayForward(); }
private void AddBufferEvent(BufferKind kind) { if (kind == BufferKind.Dianchi) { tweenAlpha.from = 0; tweenAlpha.to = 1; tweenAlpha.ResetToBeginning(); tweenAlpha.PlayForward(); StartCoroutine("keep"); } }
public void setVisible(bool isVisible) { if (this.isVisible == isVisible) { return; } this.isVisible = isVisible; if (isVisible) { TweenAlpha ta = base.GetComponent <TweenAlpha>(); ta.onFinished.Clear(); ta.to = 1f; ta.from = 0f; ta.duration = 1f; ta.style = UITweener.Style.Once; ta.SetOnFinished(delegate { ta.onFinished.Clear(); ta.from = 1f; ta.to = 0.6f; ta.style = UITweener.Style.PingPong; ta.duration = 2f; ta.ResetToBeginning(); this.DelayActionFrame(1, delegate { ta.PlayForward(); }); }); ta.ResetToBeginning(); this.DelayActionFrame(1, delegate { ta.PlayForward(); }); } else { TweenAlpha ta = base.GetComponent <TweenAlpha>(); ta.onFinished.Clear(); ta.duration = 0.3f; ta.from = base.GetComponent <UIWidget>().alpha; ta.to = 0f; ta.style = UITweener.Style.Once; ta.ResetToBeginning(); ta.SetOnFinished(delegate { }); this.DelayActionFrame(1, delegate { ta.PlayForward(); }); } }
private void ShowWarning() { warningPage.gameObject.SetActive(true); warningPage.value = 0; warningPage.ResetToBeginning(); warningPage.from = 0; warningPage.to = 1; warningPage.duration = 0.5f; warningPage.enabled = true; warningPage.PlayForward(); Invoke("HideWarning", 1.5f); }
private void ShowLogo() { logoPage.gameObject.SetActive(true); logoPage.value = 0; logoPage.ResetToBeginning(); logoPage.from = 0; logoPage.to = 1; logoPage.duration = 0.5f; logoPage.enabled = true; logoPage.PlayForward(); //Invoke ("HideLogo", 1.5f); }
public void Talk(string txt) { if (isTalking) { return; } else { isTalking = true; ta.PlayForward(); this.txt = txt; Invoke("Setlb", 0.5f); } }
//播放移动动画 void PlayMoveAnimation(FightRoleAllElement Allelement, FightRoleSelecteElement Selectelement, bool VtoHOrHtoV) { if (!moveCell.gameObject.activeSelf) { moveCell.gameObject.SetActive(true); } Vector3?startPos = null; Vector3?endPos = null; TMovealpaha.ResetToBeginning(); TMovepostion.ResetToBeginning(); if (VtoHOrHtoV) { startPos = GetPosAtMovePanel(Allelement.gameObject); endPos = GetPosAtMovePanel(Selectelement.gameObject); UISprite s = TMovealpaha.GetComponent <UISprite>(); if (s != null) { s.alpha = 0; } TMovealpaha.from = 0; TMovealpaha.to = 1f; TMovealpaha.PlayForward(); } else { startPos = GetPosAtMovePanel(Selectelement.gameObject); endPos = GetPosAtMovePanel(Allelement.gameObject); UISprite s = TMovealpaha.GetComponent <UISprite>(); if (s != null) { s.alpha = 1f; } TMovealpaha.from = 1f; TMovealpaha.to = 0; TMovealpaha.PlayForward(); } TMovepostion.transform.localPosition = (Vector3)startPos; TMovepostion.from = (Vector3)startPos; TMovepostion.to = (Vector3)endPos; TMovepostion.PlayForward(); StartCoroutine(OnPlayMoveAnimationFinished(Allelement, Selectelement, VtoHOrHtoV)); }
/// <summary> /// 登陆界面动效 /// </summary> public void TweenAction() { if (TweenParent != null) { TweenParent.PlayForward(); } }
public void FadeInOutGameObjects(GameObject fadeInThisObject, GameObject fadeOutThisObject) { TweenAlpha fadeInComponenet = null; if (null == (fadeInComponenet = fadeInThisObject.GetComponent <TweenAlpha>())) { fadeInComponenet = fadeInThisObject.AddComponent <TweenAlpha>(); } fadeInComponenet.from = 0f; fadeInComponenet.to = 1f; fadeInComponenet.duration = 0.25f; fadeInComponenet.PlayForward(); TweenAlpha fadeOutComponenet = null; if (null == (fadeOutComponenet = fadeOutThisObject.GetComponent <TweenAlpha>())) { fadeOutComponenet = fadeOutThisObject.AddComponent <TweenAlpha>(); } fadeOutComponenet.from = 0f; fadeOutComponenet.to = 1f; fadeOutComponenet.duration = 0.25f; fadeOutComponenet.PlayReverse(); }
public override void OnFinishedCreateViews() { UIRevampRecipeSummary[] summaryViews = this.GetSummaryViews(); for (int i = 0; i < summaryViews.Length; i++) { UIRevampRecipeSummary uIRevampRecipeSummary = summaryViews[i]; if (!this.mRevampSummarySelectableCheckDelegate(uIRevampRecipeSummary)) { uIRevampRecipeSummary.OnDisabled(); } iTween.MoveTo(uIRevampRecipeSummary.get_gameObject(), iTween.Hash(new object[] { "x", 20f, "isLocal", true, "time", 0.3f, "delay", (float)uIRevampRecipeSummary.GetIndex() * 0.1f })); TweenAlpha tweenAlpha = UITweener.Begin <TweenAlpha>(uIRevampRecipeSummary.get_gameObject(), 0.3f); tweenAlpha.from = 0.1f; tweenAlpha.to = 1f; tweenAlpha.delay = (float)uIRevampRecipeSummary.GetIndex() * 0.1f; tweenAlpha.PlayForward(); } }
public void OnColourChanged(ShanghaiUtils.PaintColour colour) { Flash.ResetToBeginning(); Flash.PlayForward(); CurrentColor = colour; ColourSprite.color = ShanghaiUtils.GetColour(colour); }
void ShowBtm() { MenuTPsB.duration = tpsDuration[0]; MenuTAsB.duration = tasDuration[0]; MenuTPsB.PlayForward(); MenuTAsB.PlayForward(); }
public void ClickLikeBtn(GameObject go) { string value = ToolsFacade.ServerCurrentTime.ToString("y-M-d"); string name = go.transform.parent.name; go.GetComponent <TweenScale>().PlayForward(); go.transform.Find("fly").gameObject.SetActive(true); TweenPosition component = go.transform.Find("fly").GetComponent <TweenPosition>(); component.ResetToBeginning(); TweenAlpha component2 = go.transform.Find("fly").GetComponent <TweenAlpha>(); component2.ResetToBeginning(); component.PlayForward(); component2.PlayForward(); go.transform.GetComponent <UISprite>().spriteName = "Settlement_praise_02"; UIEventListener.Get(go).onClick = null; if (SendMsgManager.Instance.SendMsg(MobaGameCode.SayGoodToSomeOne, null, new object[] { name })) { PlayerPrefs.SetString(name, value); PlayerPrefs.Save(); this.LikeCount.text = ToolsFacade.Instance.GetMillionsSuffix(ModelManager.Instance.Get_GetPlayerData_X().likeCount + 1); } }
private void UpdateNewMapUI() { //IL_0061: Unknown result type (might be due to invalid IL or missing references) bool flag = MonoBehaviourSingleton <GameSceneManager> .I.GetCurrentSectionName() == "HomeTop" || MonoBehaviourSingleton <GameSceneManager> .I.GetCurrentSectionName() == "LoungeTop"; if (isPopMenu && flag) { if (MonoBehaviourSingleton <WorldMapManager> .I.releasedRegionIds == null) { return; } Transform ctrl = GetCtrl(UI.SPR_NEW_MAP); bool activeSelf = ctrl.get_gameObject().get_activeSelf(); bool is_visible = MonoBehaviourSingleton <WorldMapManager> .I.ExistRegionDirection(); SetActive((Enum)UI.SPR_NEW_MAP, is_visible); if (!activeSelf) { TweenAlpha component = ctrl.GetComponent <TweenAlpha>(); component.ResetToBeginning(); component.PlayForward(); } } else { SetActive((Enum)UI.SPR_NEW_MAP, false); } if (mapCheckSpan != null) { mapCheckSpan.ResetNextTime(); } }
public void SetPlayerJiJiuBaoVal(Vector3 startPos) { startPos.y += XKDaoJuGlobalDt.GetInstance().DaoJuMaoZiPY; transform.localPosition = startPos; transform.localEulerAngles = Vector3.zero; transform.localScale = new Vector3(LocalScale.x, LocalScale.y, 1f); gameObject.SetActive(true); TweenPosition twPos = gameObject.AddComponent <TweenPosition>(); twPos.from = startPos; twPos.to = startPos + new Vector3(0f, PiaoZiPY, 0f); twPos.duration = PiaoZiTime; twPos.PlayForward(); TweenAlpha twAlp = gameObject.AddComponent <TweenAlpha>(); twAlp.from = 1f; twAlp.to = 0f; twAlp.duration = PiaoZiTime; twAlp.PlayForward(); EventDelegate.Add(twAlp.onFinished, delegate { HiddenPlayerJiJiuBao(); }); }
// Update is called once per frame void Update() { if (isDrawMov) { if (Input.GetMouseButtonDown(0) && isShowMessage == false) { isShowMessage = true; } else if (Input.GetMouseButtonDown(0) && isShowMessage == true) { StopMov(); } } if (isDrawMov != movTexture.isPlaying) { StopMov(); } if (isCanShowStartMenu && Input.GetMouseButtonDown(0)) { startMenuTweenAlpha.PlayForward(); isCanShowStartMenu = false; } }
public void Activate() { Activated = true; tweenScale.PlayForward(); tweenAlpha.PlayForward(); }
/// <summary> /// 显示结算面板_正常 /// </summary> public IEnumerator ShowAccountPanel_simple(float waitTime) { yield return(new WaitForSeconds(waitTime - 1)); // 显示彩金减少的效果 RandomPrizeNum._instance.m_BounsNum.m_iNum -= m_lBounsNum; // 每次执行完,缓存的彩金都需要清空 m_lBounsNum = 0; yield return(new WaitForSeconds(1)); TweenAlpha temp_ta = m_Account_simple.m_gAccountPanel.GetComponent <TweenAlpha>(); temp_ta.PlayForward(); // temp_ta.from = 0; // temp_ta.to = 1; // temp_ta.enabled = true; // temp_ta.ResetToBeginning(); yield return(new WaitForSeconds(3f)); temp_ta.PlayReverse(); // temp_ta.from = 1; // temp_ta.to = 0; // temp_ta.enabled = true; // temp_ta.ResetToBeginning(); }
public void close() { tween.PlayForward(); //Destroy(gameObject, tween.duration); Invoke("setInactive", tween.duration); Time.timeScale = 1f; }
void fadeOut() { TweenAlpha ta = TweenAlpha.Begin(mGo, mFadeOutDur, 0f); ta.SetOnFinished(onFadeOut); ta.PlayForward(); }
private IEnumerator DoInitalize() { LoadingQueue loadQueue = new LoadingQueue(this); loadQueue.CacheEffect(RESOURCE_CATEGORY.EFFECT_UI, $"ef_ui_pointresult_{currentData.eventId:D8}"); if (loadQueue.IsLoading()) { yield return((object)loadQueue.Wait()); } SetVisibleWidgetEffect(UI.TXT_BANNER, $"ef_ui_pointresult_{currentData.eventId:D8}"); UIVisibleWidgetEffect visibleWidget = bannerCtrl.GetComponent <UIVisibleWidgetEffect>(); visibleWidget.SetRendererQueue(4000); PlayAudio(AUDIO.TITLE_LOGO); ResourceLoad.LoadEventBannerResultTexture(GetCtrl(UI.SPR_LOGO).GetComponent <UITexture>(), (uint)currentData.eventId); ResourceLoad.LoadEventBannerResultBGTexture(GetCtrl(UI.SPR_LOGO_BG).GetComponent <UITexture>(), (uint)currentData.eventId); TweenAlpha logoBGAlpha = GetCtrl(UI.SPR_LOGO_BG).GetComponent <TweenAlpha>(); if (logoBGAlpha != null) { logoBGAlpha.ResetToBeginning(); logoBGAlpha.PlayForward(); } base.Initialize(); }
private void AddTweenScale() { TweenScale tScale = GetComponent <TweenScale>(); if (tScale != null) { Destroy(tScale); } tScale = this.gameObject.AddComponent <TweenScale>(); if (tScale != null) { tScale.from = new Vector3(1f, 1f, 1f); tScale.to = new Vector3(1.2f, 1.2f, 1.2f); tScale.duration = duration; tScale.animationCurve = animationCurve; tScale.PlayForward(); } TweenAlpha tAlpha = this.GetComponent <TweenAlpha>(); if (tAlpha != null) { tAlpha.enabled = true; tAlpha.ResetToBeginning(); tAlpha.PlayForward(); } }
private void PlayStartTurnAnim() { alphaAnim.tweenFactor = 0; alphaAnim.SetOnFinished(TweenAlphaFinish); alphaAnim.PlayForward(); ShowEffect(false); }
void StopMov() { movTexture.Stop(); isDrawMov = false; isShowMessage = false; startBgTweenAlpha.PlayForward(); }
public void Show() { //sprite.alpha = 1; tweenAlpha.PlayForward(); tweenAlpha.ResetToBeginning(); }
public static void FadeObject(GameObject thisObject, TypeOfAnimation animationEnum, float duration = -1f) { if (duration == -1f) { duration = _lerpDuration; } TweenAlpha fadeObject = thisObject.GetComponent <TweenAlpha>(); if (fadeObject == null) { fadeObject = thisObject.AddComponent <TweenAlpha>(); } if (fadeObject != null) { fadeObject.from = 0f; fadeObject.to = 1f; fadeObject.duration = duration; if (animationEnum == TypeOfAnimation.AnimationIn) { fadeObject.PlayForward(); } else { // NOTE: work around of what seams to be a NGUI bug that causing "cold" reverse runs to end prematurely fadeObject.tweenFactor = 1f; fadeObject.PlayReverse(); } } }
//todo 解锁完成 private void OnMainIconUnLockComplete(int index) { #if OFFICER_SYS if (index < 6) #else if (index < 5) #endif { TweenAlpha tweenAlpha = this.m_entryBackground[index + 1].gameObject.GetOrAddComponent <TweenAlpha>(); tweenAlpha.From = 0f; tweenAlpha.To = 1f; tweenAlpha.Duration = 0.5f; this.m_entryBackground[index + 1].Visible = true; tweenAlpha.PlayForward(); TimeModule.Instance.SetTimeout(() => { GameObject.DestroyImmediate(tweenAlpha); }, 0.5f); } }