void Start () { thisTransform = this.transform ; turretScript = thisTransform.GetComponentInParent < Turret_Control_CS > () ; if ( turretScript == null ) { Debug.LogError ( "Cannon_Base cannot find Turret_Control_CS." ) ; Destroy ( this ) ; } currentAng = thisTransform.localEulerAngles.x ; }
void Start() { thisTransform = this.transform; turretScript = thisTransform.GetComponentInParent <Turret_Control_CS> (); if (turretScript == null) { Debug.LogError("Cannon_Base cannot find Turret_Control_CS."); Destroy(this); } currentAng = thisTransform.localEulerAngles.x; }