private void Awake()
    {
        player   = GameObject.FindGameObjectWithTag("Player");
        turret   = GameObject.Find("group_turret");
        elevator = GameObject.Find("elevator");
        gondola  = GameObject.Find("gondola");


        turretCameraTrigger   = GameObject.Find("TurretCameraTrigger").GetComponent <TurretCameraTrigger>();
        ethanGondolaParenting = GameObject.Find("gondola").GetComponent <EthanGondolaParenting>();
        ethanParenting        = GameObject.Find("elevator").GetComponent <EthanParenting>();

        anim = GetComponent <Animator> ();
        anim.SetLayerWeight(1, 1f);
        hash = GameObject.FindGameObjectWithTag("GameController").GetComponent <HashIDs>();
    }
示例#2
0
    void Awake()
    {
        Player = GameObject.FindGameObjectWithTag("Player");
        Turret = GameObject.Find("group_turret");
        Barrel = GameObject.Find("group_turret_barrel");
        turretCameraTrigger = GameObject.Find("TurretCameraTrigger").GetComponent <TurretCameraTrigger>();

        lightning = GameObject.Find("Lightning");
        charge    = GameObject.Find("Charge");
        steam     = GameObject.Find("Steam");

        min_barrel_x_clamp = -0.06162845f;
        max_barrel_x_clamp = 0.06162845f;

        lightning.SetActive(false);
        charge.SetActive(false);
        steam.SetActive(false);
    }