private void Awake() { player = GameObject.FindGameObjectWithTag("Player"); turret = GameObject.Find("group_turret"); elevator = GameObject.Find("elevator"); gondola = GameObject.Find("gondola"); turretCameraTrigger = GameObject.Find("TurretCameraTrigger").GetComponent <TurretCameraTrigger>(); ethanGondolaParenting = GameObject.Find("gondola").GetComponent <EthanGondolaParenting>(); ethanParenting = GameObject.Find("elevator").GetComponent <EthanParenting>(); anim = GetComponent <Animator> (); anim.SetLayerWeight(1, 1f); hash = GameObject.FindGameObjectWithTag("GameController").GetComponent <HashIDs>(); }
void Awake() { Player = GameObject.FindGameObjectWithTag("Player"); Turret = GameObject.Find("group_turret"); Barrel = GameObject.Find("group_turret_barrel"); turretCameraTrigger = GameObject.Find("TurretCameraTrigger").GetComponent <TurretCameraTrigger>(); lightning = GameObject.Find("Lightning"); charge = GameObject.Find("Charge"); steam = GameObject.Find("Steam"); min_barrel_x_clamp = -0.06162845f; max_barrel_x_clamp = 0.06162845f; lightning.SetActive(false); charge.SetActive(false); steam.SetActive(false); }