/// <summary> /// Build an Instrument String for each Note in a Tuning. /// InstrumentStrings must be reversed because Fretboard must be viewed "upside-down" to adhere to view from player's perspective. /// </summary> private void PopulateFretboard() { foreach (Note note in Tuning.ReturnNotes()) { InstrumentStrings.Add(new InstrumentString(note, FretCount)); } InstrumentStrings.Reverse(); }