public TspFitness(int numberOfCities) { Cities = new List <TspCity>(numberOfCities); for (int i = 0; i < numberOfCities; i++) { var city = new TspCity { Position = GetCityRandomPosition() }; Cities.Add(city); } }
public TspFitness(int numberOfCities) { Cities = new List <TspCity>(numberOfCities); var size = Camera.main.orthographicSize - 1; m_area = new Rect(-size, -size, size * 2, size * 2); for (int i = 0; i < numberOfCities; i++) { var city = new TspCity { Position = GetCityRandomPosition() }; Cities.Add(city); } }
public double Distance(TspCity other) { return(Math.Sqrt( Math.Pow(X - other.X, 2) + Math.Pow(Y - other.Y, 2) )); }
private static double CalcDistanceTwoCities(TspCity one, TspCity two) { return(Math.Sqrt(Math.Pow(Math.Abs(one.Position.Item1 - two.Position.Item1), 2) + Math.Pow(Math.Abs(one.Position.Item2 - two.Position.Item2), 2))); }
private static double CalcDistanceTwoCities(TspCity one, TspCity two) { return(Vector2.Distance(one.Position, two.Position)); }