//Similar to the above IEnumerators except for the truck
    //Except this time it resets the truck back to it's original position
    //And the IF statement is for the haybales so that they return to their original position when it is reset
    IEnumerator GenerateTrucks()
    {
        while (true)
        {
            //int generateTruck = Random.Range(lowerTruck, higherTruck);
            yield return(new WaitForSeconds(18));

            TruckCont.ResetTruck();
            for (int i = 0; i < FallOffCont.Length; ++i)
            {
                FallOffCont[i].HayReseter();
            }
        }
    }