private static void PlayTurn(TronGame game) { game.PlayTurn(); #if DEBUG game.Board.Print(); #endif }
private static TronGame BeginGame(GameSettings settings) { var playerPosition = InputHelper.ReadPosition(); var opponentPosition = InputHelper.ReadPosition(); TronGame game = new TronGame(settings); game.Start(playerPosition, opponentPosition); #if DEBUG game.GameOver += (s, e) => Console.WriteLine($"Winner: Player {(int)e}"); game.Board.Print(); #endif return(game); }