void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.window_correct = ((TriviaMaze.CorrectWindow)(target)); #line 4 "..\..\CorrectWindow.xaml" this.window_correct.Closing += new System.ComponentModel.CancelEventHandler(this.window_correct_Closing); #line default #line hidden return; case 2: this.canvas_correct = ((System.Windows.Controls.Canvas)(target)); return; case 3: this.canvas_correct1 = ((System.Windows.Controls.Label)(target)); return; case 4: this.btn_continue = ((System.Windows.Controls.Button)(target)); #line 12 "..\..\CorrectWindow.xaml" this.btn_continue.Click += new System.Windows.RoutedEventHandler(this.btn_continue_Click); #line default #line hidden return; case 5: this.label_categorey = ((System.Windows.Controls.Label)(target)); return; case 6: this.icon_sports = ((System.Windows.Controls.Image)(target)); return; case 7: this.icon_science = ((System.Windows.Controls.Image)(target)); return; case 8: this.icon_history = ((System.Windows.Controls.Image)(target)); return; case 9: this.icon_entertainment = ((System.Windows.Controls.Image)(target)); return; case 10: this.label_question = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }