private void SpawnTrigger(CellRect rectToDefend, IntVec3 root, Map map, GenStepParams parms) { int nextSignalTagID = Find.UniqueIDsManager.GetNextSignalTagID(); string signalTag = "ambushActivated-" + nextSignalTagID; CellRect rect; if (root.IsValid) { rect = CellRect.CenteredOn(root, 17); } else { rect = rectToDefend.ExpandedBy(12); } SignalAction_Ambush signalAction_Ambush = this.MakeAmbushSignalAction(rectToDefend, root, parms); signalAction_Ambush.signalTag = signalTag; GenSpawn.Spawn(signalAction_Ambush, rect.CenterCell, map, WipeMode.Vanish); RectTrigger rectTrigger = this.MakeRectTrigger(); rectTrigger.signalTag = signalTag; rectTrigger.Rect = rect; GenSpawn.Spawn(rectTrigger, rect.CenterCell, map, WipeMode.Vanish); TriggerUnfogged triggerUnfogged = (TriggerUnfogged)ThingMaker.MakeThing(ThingDefOf.TriggerUnfogged, null); triggerUnfogged.signalTag = signalTag; GenSpawn.Spawn(triggerUnfogged, rect.CenterCell, map, WipeMode.Vanish); }
private void SpawnTrigger(CellRect rectToDefend, IntVec3 root, Map map, GenStepParams parms) { int nextSignalTagID = Find.UniqueIDsManager.GetNextSignalTagID(); string signalTag = "ambushActivated-" + nextSignalTagID; CellRect rect = (!root.IsValid) ? rectToDefend.ExpandedBy(12) : CellRect.CenteredOn(root, 17); SignalAction_Ambush signalAction_Ambush = MakeAmbushSignalAction(rectToDefend, root, parms); signalAction_Ambush.signalTag = signalTag; GenSpawn.Spawn(signalAction_Ambush, rect.CenterCell, map); RectTrigger rectTrigger = MakeRectTrigger(); rectTrigger.signalTag = signalTag; rectTrigger.Rect = rect; GenSpawn.Spawn(rectTrigger, rect.CenterCell, map); TriggerUnfogged obj = (TriggerUnfogged)ThingMaker.MakeThing(ThingDefOf.TriggerUnfogged); obj.signalTag = signalTag; GenSpawn.Spawn(obj, rect.CenterCell, map); }