示例#1
0
 private void delegate_MoveToUnit(TriggerExecutor e, TriggerFuncData func, TriggerArg arg)
 {
     _m.func_MoveToUnit((SceneTriggerExecutor)e, arg, (Unit)e.getObj(func.args[0], arg), (Unit)e.getObj(func.args[1], arg), e.getFloat(func.args[2], arg));
 }
示例#2
0
 private object delegate_AddDirFloat(TriggerExecutor e, TriggerFuncData func, TriggerArg arg)
 {
     return(_m.func_AddDirFloat((SceneTriggerExecutor)e, arg, (DirData)e.getObj(func.args[0], arg), e.getFloat(func.args[1], arg)));
 }
示例#3
0
 private string delegate_ConvertFloat2Str(TriggerExecutor e, TriggerFuncData func, TriggerArg arg)
 {
     return(_m.func_ConvertFloat2Str(e, arg, e.getFloat(func.args[0], arg)));
 }
示例#4
0
 private float delegate_InvertFloat(TriggerExecutor e, TriggerFuncData func, TriggerArg arg)
 {
     return(_m.func_InvertFloat(e, arg, e.getFloat(func.args[0], arg)));
 }
示例#5
0
 private bool delegate_LessThanOrEqualFloat(TriggerExecutor e, TriggerFuncData func, TriggerArg arg)
 {
     return(_m.func_LessThanOrEqualFloat(e, arg, e.getFloat(func.args[0], arg), e.getFloat(func.args[1], arg)));
 }
示例#6
0
 private bool delegate_CompareFloat(TriggerExecutor e, TriggerFuncData func, TriggerArg arg)
 {
     return(_m.func_CompareFloat(e, arg, e.getFloat(func.args[0], arg), e.getFloat(func.args[1], arg), e.getInt(func.args[2], arg)));
 }