public void CreateTribe_IfPlayerHasNotCreatedAndLeftTribeInPastDay_ShouldCreateOk( IPlayer player, [Frozen] IDbManager dbManager, DbDataReader dbDataReader, TribeManager tribeManager) { SystemClock.SetClock(1.March(2010)); dbDataReader.HasRows.Returns(false); dbManager.ReaderQuery(null).ReturnsForAnyArgs(dbDataReader); player.Tribesman.Returns((ITribesman)null); player.LastDeletedTribe.Returns(SystemClock.Now.AddHours(-24)); ITribe tribe; tribeManager.CreateTribe(player, "TribeName", out tribe).Should().Be(Error.Ok); }
public static async Task Main(string[] args) { Console.WriteLine("starting"); try { //Mouse var user = "******"; var mouse = await MouseManager.GetMouse(user); //Tribe var tribe = await TribeManager.GetTribe("Runtime error"); var tribe_1 = await TribeManager.GetTribeByUser(user); var tribe_2 = await TribeManager.SearchTribe("Runtime e"); } catch (Exception ex) { Console.WriteLine(ex.Message); } }