示例#1
0
        /// <summary>
        /// Manages illumanati
        /// </summary>
        public TriangleManager(Control tabControl, List <WatchVariable> triangleWatchVars, NoTearFlowLayoutPanel noTearFlowLayoutPanel)
            : base(triangleWatchVars, noTearFlowLayoutPanel)
        {
            Instance = this;

            _triangleData = new List <short[]>();

            SplitContainer splitContainerTriangles = tabControl.Controls["splitContainerTriangles"] as SplitContainer;

            _addressBox = splitContainerTriangles.Panel1.Controls["maskedTextBoxOtherTriangle"] as MaskedTextBox;
            _useMisalignmentOffsetCheckbox = splitContainerTriangles.Panel1.Controls["checkBoxVertexMisalignment"] as CheckBox;

            _addressBox.KeyDown += AddressBox_KeyDown;
            (splitContainerTriangles.Panel1.Controls["radioButtonTriFloor"] as RadioButton).Click
                += (sender, e) => Mode_Click(sender, e, TriangleMode.Floor);
            (splitContainerTriangles.Panel1.Controls["radioButtonTriWall"] as RadioButton).Click
                += (sender, e) => Mode_Click(sender, e, TriangleMode.Wall);
            (splitContainerTriangles.Panel1.Controls["radioButtonTriCeiling"] as RadioButton).Click
                += (sender, e) => Mode_Click(sender, e, TriangleMode.Ceiling);
            (splitContainerTriangles.Panel1.Controls["radioButtonTriOther"] as RadioButton).Click
                += (sender, e) => Mode_Click(sender, e, TriangleMode.Other);

            (splitContainerTriangles.Panel1.Controls["labelTriangleSelection"] as Label).Click
                += (sender, e) => ShowTriangleCoordinates();

            (splitContainerTriangles.Panel1.Controls["buttonGotoV1"] as Button).Click
                += (sender, e) => ButtonUtilities.GotoTriangle(_triangleAddress, 1, _useMisalignmentOffsetCheckbox.Checked);
            (splitContainerTriangles.Panel1.Controls["buttonGotoV2"] as Button).Click
                += (sender, e) => ButtonUtilities.GotoTriangle(_triangleAddress, 2, _useMisalignmentOffsetCheckbox.Checked);
            (splitContainerTriangles.Panel1.Controls["buttonGotoV3"] as Button).Click
                += (sender, e) => ButtonUtilities.GotoTriangle(_triangleAddress, 3, _useMisalignmentOffsetCheckbox.Checked);
            (splitContainerTriangles.Panel1.Controls["buttonGotoVClosest"] as Button).Click += (sender, e) =>
            {
                if (_closestVertex == 0)
                {
                    return;
                }
                ButtonUtilities.GotoTriangle(_triangleAddress, _closestVertex, _useMisalignmentOffsetCheckbox.Checked);
            };

            (splitContainerTriangles.Panel1.Controls["buttonRetrieveTriangle"] as Button).Click
                += (sender, e) => ButtonUtilities.RetrieveTriangle(_triangleAddress);

            Button buttonNeutralizeTriangle = splitContainerTriangles.Panel1.Controls["buttonNeutralizeTriangle"] as Button;

            buttonNeutralizeTriangle.Click += (sender, e) => ButtonUtilities.NeutralizeTriangle(_triangleAddress);
            ControlUtilities.AddContextMenuStripFunctions(
                buttonNeutralizeTriangle,
                new List <string>()
            {
                "Neutralize", "Neutralize with 0", "Neutralize with 21"
            },
                new List <Action>()
            {
                () => ButtonUtilities.NeutralizeTriangle(_triangleAddress),
                () => ButtonUtilities.NeutralizeTriangle(_triangleAddress, false),
                () => ButtonUtilities.NeutralizeTriangle(_triangleAddress, true),
            });

            (splitContainerTriangles.Panel1.Controls["buttonAnnihilateTriangle"] as Button).Click
                += (sender, e) => ButtonUtilities.AnnihilateTriangle(_triangleAddress);

            var trianglePosGroupBox = splitContainerTriangles.Panel1.Controls["groupBoxTrianglePos"] as GroupBox;

            ControlUtilities.InitializeThreeDimensionController(
                CoordinateSystem.Euler,
                trianglePosGroupBox,
                trianglePosGroupBox.Controls["buttonTrianglePosXn"] as Button,
                trianglePosGroupBox.Controls["buttonTrianglePosXp"] as Button,
                trianglePosGroupBox.Controls["buttonTrianglePosZn"] as Button,
                trianglePosGroupBox.Controls["buttonTrianglePosZp"] as Button,
                trianglePosGroupBox.Controls["buttonTrianglePosXnZn"] as Button,
                trianglePosGroupBox.Controls["buttonTrianglePosXnZp"] as Button,
                trianglePosGroupBox.Controls["buttonTrianglePosXpZn"] as Button,
                trianglePosGroupBox.Controls["buttonTrianglePosXpZp"] as Button,
                trianglePosGroupBox.Controls["buttonTrianglePosYp"] as Button,
                trianglePosGroupBox.Controls["buttonTrianglePosYn"] as Button,
                trianglePosGroupBox.Controls["textBoxTrianglePosXZ"] as TextBox,
                trianglePosGroupBox.Controls["textBoxTrianglePosY"] as TextBox,
                trianglePosGroupBox.Controls["checkBoxTrianglePosRelative"] as CheckBox,
                (float hOffset, float vOffset, float nOffset, bool useRelative) =>
            {
                ButtonUtilities.MoveTriangle(
                    _triangleAddress,
                    hOffset,
                    nOffset,
                    -1 * vOffset,
                    useRelative);
            });

            var triangleNormalGroupBox = splitContainerTriangles.Panel1.Controls["groupBoxTriangleNormal"] as GroupBox;

            ControlUtilities.InitializeScalarController(
                triangleNormalGroupBox.Controls["buttontriangleNormalN"] as Button,
                triangleNormalGroupBox.Controls["buttontriangleNormalP"] as Button,
                triangleNormalGroupBox.Controls["textBoxTriangleNormal"] as TextBox,
                (float normalValue) =>
            {
                ButtonUtilities.MoveTriangleNormal(_triangleAddress, normalValue);
            });

            _checkBoxNeutralizeTriangle = splitContainerTriangles.Panel1.Controls["checkBoxNeutralizeTriangle"] as CheckBox;

            (splitContainerTriangles.Panel1.Controls["buttonTriangleShowCoords"] as Button).Click
                += (sender, e) => ShowTriangleCoordinates();
            (splitContainerTriangles.Panel1.Controls["buttonTriangleShowEquation"] as Button).Click
                += (sender, e) => ShowTriangleEquation();

            _recordTriangleDataCheckbox = splitContainerTriangles.Panel1.Controls["checkBoxRecordTriangleData"] as CheckBox;
            _recordTriangleCountLabel   = splitContainerTriangles.Panel1.Controls["labelRecordTriangleCount"] as Label;

            (splitContainerTriangles.Panel1.Controls["buttonTriangleShowData"] as Button).Click
                += (sender, e) => ShowTriangleData();
            (splitContainerTriangles.Panel1.Controls["buttonTriangleShowVertices"] as Button).Click
                += (sender, e) => ShowTriangleVertices();
            (splitContainerTriangles.Panel1.Controls["buttonTriangleClearData"] as Button).Click
                += (sender, e) => ClearTriangleData();

            _repeatFirstVertexCheckbox = splitContainerTriangles.Panel1.Controls["checkBoxRepeatFirstVertex"] as CheckBox;

            (splitContainerTriangles.Panel1.Controls["buttonTriangleShowLevelTris"] as Button).Click
                += (sender, e) => TriangleUtilities.ShowTriangles(TriangleUtilities.GetLevelTriangles());
            (splitContainerTriangles.Panel1.Controls["buttonTriangleShowObjTris"] as Button).Click
                += (sender, e) => TriangleUtilities.ShowTriangles(TriangleUtilities.GetObjectTriangles());
            (splitContainerTriangles.Panel1.Controls["buttonTriangleShowAllTris"] as Button).Click
                += (sender, e) => TriangleUtilities.ShowTriangles(TriangleUtilities.GetAllTriangles());

            (splitContainerTriangles.Panel1.Controls["buttonTriangleNeutralizeAllTriangles"] as Button).Click
                += (sender, e) => TriangleUtilities.NeutralizeAllTriangles();
            (splitContainerTriangles.Panel1.Controls["buttonTriangleDisableAllCamCollision"] as Button).Click
                += (sender, e) => TriangleUtilities.DisableAllCamCollision();
        }