public TriangleFanRenderer() { m_program = TriangleProgram.Instance; m_instances = new List <PointInstance>(); m_vao = new VertexArray(); GL.BindVertexArray(m_vao); GL.UseProgram(m_program); m_bufferSprite = new Buffer <PointData>(); m_bufferTriangle = new Buffer <Vector3>(); m_program.Position.SetValue(m_bufferSprite.GetView <Vector3>("Position")); //m_program.Position.SetDivisor(1); m_program.Color.SetValue(m_bufferSprite.GetView <Color4ub>("Color")); //m_program.Color.SetDivisor(3); // m_program.Normal.SetValue(m_bufferSprite.GetView<Vector3>("Normal")); //// m_program.Normal.SetDivisor(1); // m_program.Transform.SetValue(m_bufferSprite.GetView<Matrix4>("Transform")); // //m_program.Transform.SetDivisor(1); // m_program.TextureOrigin.SetValue(m_bufferSprite.GetView<Vector2>("TextureOrigin")); // //m_program.TextureOrigin.SetDivisor(1); // m_program.TextureTarget.SetValue(m_bufferSprite.GetView<Vector2>("TextureTarget")); //m_program.TextureTarget.SetDivisor(1); GL.BindVertexArray(null); m_isDirty = true; }
public void GetTriangleType_NotTriangle_ReturnsNotTriangleType(params string[] sides) { BigInteger[] parsedSides = sides.Select(side => BigInteger.Parse(side)).ToArray(); TriangleType resultType = TriangleProgram.GetTriangleType(parsedSides); Assert.Equal(Triangle.TriangleType.NotTriangle, resultType); }
public void Program_DifferentAmountOfParams_Returns0(params string[] args) { output.WriteLine(args != null ? string.Join(", ", args) : "no args"); var result = TriangleProgram.Main(null); Assert.Equal(0, result); }
public ParseException ParseSides_WrongValue_ThrowsParseException(string[] sides) { output.WriteLine(sides != null ? string.Join(", ", sides) : "no args"); return(Assert.Throws <ParseException>(() => TriangleProgram.ParseSides(sides))); }