public void Write(Mesh mesh, string filename) { if (mesh.Vertices.Count > 0) { format.Write(mesh, filename); } }
public void Write(IPolygon polygon, string filename) { format.Write(polygon, filename); }
public void Write(Mesh mesh, string filename) { if (mesh.Vertices.Count > 0) { format.Write(mesh, filename); } }
public void Write(IPolygon polygon, string filename) { format.Write(polygon, filename); }