示例#1
0
        public void AssertThat_GenerateBounds_ProducesAlternatelyAlignedRectangle_WithDepth3()
        {
            //Create a tree with hand calculated split values
            var tree = new Node <TestData>(null, null, true, 10)
            {
                new Node <TestData>(null, new TestData("0"), false, 4)
                {
                    new Node <TestData>(null, new TestData("1"), 2),
                    new Node <TestData>(null, new TestData("2"), 8),
                },
                new Node <TestData>(null, new TestData("3"), 6),
            };

            //Generate the boundaries for this tree
            Treemap <TestData> .GenerateBounds(new BoundingRectangle(new Vector2(0, 0), new Vector2(10, 10)), new [] { tree }, true);

            DrawTreemap(tree);

            //Does the root take all the available space?
            Assert.AreEqual(new BoundingRectangle(new Vector2(0, 0), new Vector2(10, 10)), tree.Bounds);

            //Do the inner nodes take the correct space?
            Assert.AreEqual(new BoundingRectangle(new Vector2(0, 0), new Vector2(4, 10)), tree.First().Bounds);
            Assert.AreEqual(new BoundingRectangle(new Vector2(4, 0), new Vector2(10, 10)), tree.Skip(1).First().Bounds);

            //Do the leaves take the correct space?
            Assert.AreEqual(new BoundingRectangle(new Vector2(0, 0), new Vector2(4, 2)), tree.First().First().Bounds);
            Assert.AreEqual(new BoundingRectangle(new Vector2(0, 2), new Vector2(4, 10)), tree.First().Skip(1).First().Bounds);
        }
示例#2
0
        public void AssertThat_GenerateBounds_ProducesSpecifiedRectangles_WithRootNode_WithTwoChildren_WithNonZeroRectangle()
        {
            var a = new Node <TestData>(null, new TestData("0"), 4);
            var b = new Node <TestData>(null, new TestData("1"), 6);

            Treemap <TestData> .GenerateBounds(new BoundingRectangle(new Vector2(-7, -5), new Vector2(3, 5)), new[] { a, b, }, true);

            Assert.AreEqual(new BoundingRectangle(new Vector2(-7, -5), new Vector2(-3, 5)), a.Bounds);
            Assert.AreEqual(new BoundingRectangle(new Vector2(-3, -5), new Vector2(3, 5)), b.Bounds);
        }