internal void OnEnable() { PResourceManager.SetDefaultResourcePath("Assets/Res/Scripts/Editor/res/"); Texture icon = PResourceManager.LoadTexture(EditorGUIUtility.isProSkin ? "Textures/Icon_Dark.png" : "Textures/Icon_Light.png"); titleContent = new GUIContent("Tree Property", icon); TreePropertyCenter.Start(); PPaintCenter.ClientRepaints -= Repaint; PPaintCenter.ClientRepaints += Repaint; }
private void OnDestroy() { PPaintCenter.ClientRepaints -= Repaint; TreePropertyCenter.Stop(); }
private void OnGUI() { TreePropertyCenter.OnGUI(position); }