public static TagBox CreateTagBox(GTagBox g, TreeLayoutEnv env) { TagBox b = (env == null)?new TagBox(g): env.New(g); b.FontFamily = StaticCfg.Ins.GFontF; b.FontSize = g.FontSize; b.Height1 = g.InnerBox.Height; b.Width1 = g.InnerBox.Width; b.Margin = new Thickness(g.InnerBox.X - 10, g.InnerBox.Y, 0, 0); b.TextAlignment = TextAlignment.Center; b.GUTag = g.Tag; b.Background1 = g.Distance;//new SolidColorBrush(GetColor(g.Distance,g.Level)); //if (g.Distance >= 5) b.Foreground1 = g.Distance;// new SolidColorBrush(Colors.White); b.Foreground1 = g.Distance; return(b); }
//public static Line CreateLine(GBoxObj parent, GBoxObj child) //{ // Line l = new Line(); // l.X1 = parent.ColorBox.X + parent.ColorBox.Width / 2; // l.Y1 = parent.ColorBox.Y + parent.ColorBox.Height; // l.X2 = child.ColorBox.X + child.ColorBox.Width / 2; // l.Y2 = child.ColorBox.Y; // l.Tag = parent.Tag.ToString() + StaticCfg.Ins.ParentChildSplit + child.Tag.ToString(); // if (Math.Min(parent.GTagBox.Level, child.GTagBox.Level) == 0) // { // l.Stroke = new SolidColorBrush(GetColor(parent.GTagBox.Distance + 1, parent.GTagBox.Level + 1)); // l.StrokeThickness = StaticCfg.Ins.StrokeThickness * 1.5; // l.StrokeDashArray = StaticCfg.Ins.StrokeDashArray; // } // else // { // l.Stroke = new SolidColorBrush(GetColor(parent.GTagBox.Distance + 1, parent.GTagBox.Level + 1)); // l.StrokeThickness = StaticCfg.Ins.StrokeThickness; // l.StrokeDashArray = StaticCfg.Ins.StrokeDashArray; // } // return l; //} public static Path CreateBezier(Tuple <GTagBoxTree, GTagBoxTree, int> p_c, TreeLayoutEnv env) { GTagBoxTree p = p_c.Item1; GTagBoxTree c = p_c.Item2; int direct = (int)p_c.Item3; System.Windows.Point p1 = new System.Windows.Point(); System.Windows.Point p5 = new System.Windows.Point(); System.Windows.Point p2 = new System.Windows.Point(); System.Windows.Point p4 = new System.Windows.Point(); System.Windows.Point p3 = new System.Windows.Point(); if (direct == 1) { p1.X = p.GTagBox.InnerBox.Right; p5.X = c.GTagBox.InnerBox.Left; } else { p1.X = p.GTagBox.InnerBox.Left; p5.X = c.GTagBox.InnerBox.Right; } p1.Y = (p.GTagBox.InnerBox.Top + p.GTagBox.InnerBox.Bottom) / 2; p5.Y = (c.GTagBox.InnerBox.Top + c.GTagBox.InnerBox.Bottom) / 2; p3.X = (p1.X + p5.X) / 2; p3.Y = (p1.Y + p5.Y) / 2; const int N = 3; p2.X = (p1.X * N + p5.X) / (N + 1); p4.X = (p1.X + p5.X * N) / (N + 1); p2.Y = p1.Y; p4.Y = p5.Y; Path path = env.New(p_c); if (path.Data == null) { PathGeometry pg = new PathGeometry(); PathFigureCollection pfc = new PathFigureCollection(); PathFigure pf = new PathFigure(); BezierSegment seg1 = new BezierSegment(p1, p2, p3, true); seg1.IsSmoothJoin = true; BezierSegment seg2 = new BezierSegment(p3, p4, p5, true); seg2.IsSmoothJoin = true; //Path->PathGeometry->PathFigureCollection->PathFigure->PathSegmentCollection->BezierSegment path.Data = pg; //PathGeometry pg.Figures = pfc; //PathFigureCollection pfc.Add(pf); //PF pf.StartPoint = p1; pf.Segments.Add(seg1); pf.Segments.Add(seg2); pg.Figures.Add(pf); } else { PathGeometry pg = path.Data as PathGeometry; PathFigureCollection pfc = pg.Figures as PathFigureCollection; PathFigure pf = pfc[0] as PathFigure; pf.StartPoint = p1; BezierSegment seg1 = pf.Segments[0] as BezierSegment; BezierSegment seg2 = pf.Segments[1] as BezierSegment; seg1.Point1 = p1; seg1.Point2 = p2; seg1.Point3 = p3; seg2.Point1 = p3; seg2.Point2 = p4; seg2.Point3 = p5; //pg.Figures.Add(pf); } SetBezierStyle(p.GTagBox, c.GTagBox, path); return(path); }