void PopulateTree(string searchTerm = null)
        {
            RecipeList.Clear();

            var categoryItems = new Tree.Item[FlattenedCategories.Count];

            categoryItems[RootCategory.FlattenedIndex] = RecipeList.CreateItem();

            // Yay more recursion.
            Tree.Item ItemForNode(CategoryNode node)
            {
                if (categoryItems[node.FlattenedIndex] != null)
                {
                    return(categoryItems[node.FlattenedIndex]);
                }

                var item = RecipeList.CreateItem(ItemForNode(node.Parent));

                item.SetText(0, node.Name);
                item.SetSelectable(0, false);
                categoryItems[node.FlattenedIndex] = item;
                return(item);
            }

            foreach (var node in FlattenedCategories)
            {
                foreach (var prototype in node.Prototypes)
                {
                    if (searchTerm != null)
                    {
                        var found = false;
                        // TODO: don't run ToLowerInvariant() constantly.
                        if (prototype.Name.ToLowerInvariant().IndexOf(searchTerm) != -1)
                        {
                            found = true;
                        }
                        else
                        {
                            foreach (var keyw in prototype.Keywords.Concat(prototype.CategorySegments))
                            {
                                // TODO: don't run ToLowerInvariant() constantly.
                                if (keyw.ToLowerInvariant().IndexOf(searchTerm) != -1)
                                {
                                    found = true;
                                    break;
                                }
                            }
                        }

                        if (!found)
                        {
                            continue;
                        }
                    }
                    var subItem = RecipeList.CreateItem(ItemForNode(node));
                    subItem.SetText(0, prototype.Name);
                    subItem.Metadata = prototype;
                }
            }
        }
示例#2
0
 private void TestTree_OnSelectedItemChanged(Tree tree, Tree.Item item)
 {
 }