示例#1
0
 //보물상자 드랍(정보 넘기기) rate = 상자등급
 public void InstanTreasuerBox(Transform pos, ItemPrivateNum [] num)
 {
     GameObject[] temp = new GameObject[num.Length];
     for (int i = 0; i < num.Length; i++)
     {
         temp[i] = GetItemGam[(int)num[i]];
     }
     GetBox = Instantiate(GetBoxGam[(int)BOXTYPE.TREASUREBOX], pos.position, Quaternion.identity).GetComponent <Treasure_Box>();
     GetBox.GetInfo(temp, GetItemAniGam, num.Length);
 }
示例#2
0
 //보물상자 드랍(정보 넘기기) rate = 상자등급
 public void InstanTreasuerBox(Transform pos, int rate)
 {
     GameObject[] temp = { GetItemGam[(int)MELEEWEAPON.TOOTH_PICK], GetItemGam[(int)MELEEWEAPON.CLUB] };
     GetBox = Instantiate(GetBoxGam, pos.position, Quaternion.identity).GetComponent <Treasure_Box>();
     GetBox.GetInfo(temp, GetItemAniGam, rate);
 }