private uint GetEndScene() { uint pDevice = TrashMem.ReadUInt32(OffsetList.StaticEndSceneDevice); uint pEnd = TrashMem.ReadUInt32(pDevice + OffsetList.EndSceneOffsetDevice); uint pScene = TrashMem.ReadUInt32(pEnd); return(TrashMem.ReadUInt32(pScene + OffsetList.EndSceneOffset)); }
public void ReadUInt32Test() => Assert.AreEqual((uint)0xFFFF, TrashMem.ReadUInt32(STATIC_ADDRESS_INT32));